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For something like that you'd really best be served with a complete ideo overhaul where each pawn has their own individual sets of things they believe in, instead of adhering to one of a predefined set of valid ideos.(then theyd have varying levels of respect for moral leaders based on how many of their beliefs align, their individual beliefs could change over time, etc)
Then, if two ideologies were similar enough to merge, itd just sorta happen as both groups would grow to respect each other's moral leaders until one of those moral leaders says "you know what? The other guy's got this" and gives up their position. So instead of one moral leader per ideology, it's more like one ideology per moral leader, with the moral leader's beliefs basically defining what their ideology is and pawns either respecting or not respecting their authority based on how much they agree with their opinions and what their opinion of that pawn is
The main idea is to have an inverse of a schism where they unite under a single ideology.
Perhaps you could also include a mood buff or debuff based on how much influence a colonist had, such as: -15 Our new ideology doesn't represent me / +15 I feel represented by our new ideology
The old ideology's rituals start requiring the new ideology's altars & objects instead, the new ideology hates the fact everything looks like the old ideilogy, and hates being lead by a leader of an old ideology, but the old ideology doesn't seem to mind the buildings & altars of the new ideology at all, it seems like it's broken.