ARK: Survival Evolved

ARK: Survival Evolved

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Better Genesis 2 TEK Armor
   
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Content Types: Mod, Rebalancing
File Size
Posted
Updated
24.799 MB
Aug 1, 2021 @ 3:36pm
Sep 4, 2023 @ 4:36am
26 Change Notes ( view )

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Better Genesis 2 TEK Armor

Description
This mods adds a new version of the Genesis 2 tek suit that can be automatically equipped in Genesis 2 or optionally other maps.

-The default armor value can be configured (default 25)
-You will not lose tek powers from environmental hazards in Gen 2.
-Can be used without element on all maps.
-Can be used on a regular tek suit as a skin and without element consumption.
-Can be configured to spawn with you in Gen 2 or other maps.
-Removed the non-grindable icon from the armor (still cannot be grinded).
-Insulation has been added that normally does not come with the Gen 2 armor.

This mod relies on disabling the default armor spawning with you so be sure to edit your game.ini and add the line bDisableDefaultMapItemSets=True as not doing this will cause issues with the vanilla armor being forced equipped/added to your inventory especially on servers every time you interact with an upload terminal or transmitter.

INI Configuration:
[BetterTEKArmor]
DefaultArmor=True
AllMaps=True
TekPunchDistance=1
TekPunchDamage=265
DefaultArmorValue=25
PreventVanillaDurability=False

Set DefaultArmor to False if you do not want to spawn with the armor on Gen 2.

Set AllMaps to True if you want to spawn with the armor on all maps.

TekPunchDistance multiplies how far you can land a tek punch, setting it to 2 will double the distance.

TekPunchDamage is the damage caused by your tek punch, default value is set to 265 which is the same as vanilla.

DefaultArmorValue is the armor value that the armor will come equipped with for each piece of armor.

PreventVanillaDurability when set to true will prevent durability loss when equipped over the vanilla tek armor.

DefaultArmorValue and PreventVanillaDurability will not work for existing armor unless this mod is first in your mod load order, this is because config options can't normally be loaded before an item is initialized.

Known Issues
Due to how the vanilla tek armor was designed you will not be able to mix with pieces of vanilla armor unless it is first completely removed and then used over all pieces of the vanilla armor, not doing this first will cause issues of some or all tek armor buffs not being applied properly.

Spawn codes
cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekHelmet_Gen2.PrimalItemArmor_ImprovedTekHelmet_Gen2'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekGloves_Gen2.PrimalItemArmor_ImprovedTekGloves_Gen2'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekShirt_Gen2.PrimalItemArmor_ImprovedTekShirt_Gen2'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekPants_Gen2.PrimalItemArmor_ImprovedTekPants_Gen2'" 1 0 0

cheat giveitem "Blueprint'/Game/Mods/ImprovedTekSuit/TekSuit/PrimalItemArmor_ImprovedTekBoots_Gen2.PrimalItemArmor_ImprovedTekBoots_Gen2'" 1 0 0


Mod ID: 2563599100

If you find any bugs or have any suggestions feel free to leave a comment and don't forget to rate and favourite if you enjoy the mod!

Popular Discussions View All (1)
9
Sep 18, 2022 @ 11:19am
Bug Reports/Feedback
Shinygati
38 Comments
smtrn0451 Aug 7 @ 3:46am 
Thanks for the mod. I was wondering if I can get the helmet overlay back?
Shinygati  [author] May 4, 2023 @ 1:08am 
And yeah it's a limitation with the engine, items can be changed and updated after load, but if the armor is already equipped i am unable to update the value to what is set in the ini.
Shinygati  [author] May 4, 2023 @ 1:07am 
@van it does work though as long as they implement the same code into the PrimalGameData, there's a small guide on how to do this in the ark modding discord to allow mods that usually need to be first in load order work well together with others.
van Grunz May 4, 2023 @ 1:02am 
I see what you mean. This seems to be an overall issue of this game or the Unreal Engine. To make an example: this mod cannot be used together with other mods like Naturalism 2 which change character appearance. If there's a solution, this would be wonderful...
Shinygati  [author] May 3, 2023 @ 10:37pm 
Anyway this was the only way i could get custom armor values working, it's simply impossible to edit items after they have already loaded in the world, this requirement only affects the default armor value for the tek suit and nothing else in this mod will break if it's not first in the load order.
Shinygati  [author] May 3, 2023 @ 10:36pm 
Anyway this was the only way i could get custom armor values working, it's simply impossible to edit items after they have already loaded otherwise this requirement only affects custom armor values for the tek suit and nothing else in this mod.
Shinygati  [author] May 3, 2023 @ 10:33pm 
@van this is incorrect, the way this mod works is to allow other mods to work correctly with it, if another mod also requires to be first in the mod load order as long as it is set up the same way it will work just fine even if it's the second or 3rd on the list.
van Grunz May 3, 2023 @ 4:31pm 
The requirement to have a mod in first of load order will kill some ohter mods to subscribe. The only valid option to have a mod in first of mod load order is to alter the character IMHO.
Shinygati  [author] May 2, 2023 @ 10:09pm 
@LilHomie It works fine on server, just make sure its first in your load order on the server host or machine that's hosting the server.
LilHomie May 2, 2023 @ 8:48pm 
@Shinygati Late update have not played in a while. It was a server side issue it works on single player.