RimWorld

RimWorld

1,268 ratings
[RH2] Rimmu-Nation² - Weapons
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
32.946 MB
Aug 1, 2021 @ 1:34pm
Apr 28, 2024 @ 3:20pm
51 Change Notes ( view )

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[RH2] Rimmu-Nation² - Weapons

In 1 collection by Chicken Plucker
Red Horse²
22 items
Description

Arm your community with the right tool for the right job.

RIMMU-NATION
Defending your rights



Rimmu-Nation is an interstellar arms dealer that sell modern firearms and melee weapons to anybody who can afford it. We've bought hundreds of thousands of licenses across the stars to deliver the kind of firepower you'll need to protect your kids from the neighbour's cat!

Mod details:
- Mod adds 512x512 px, vector style textures
- All textures are originally done. None of them is a photo.
- Sound effects from various games
- More weapons planned to be added
- Yes. The weapons are craftable.
- Modern weapons
- Custom workbenches from the mod that sorts through the firearms:
* RN CQB Desk - Close Quarter weapons such as Pistols, SMG and Shotguns
* RN LBW Desk - Long Barrelled Weapons such as Bolt Action, DMRs and automatic rifles.
* RN HW Desk - Heavy Weapons such as GPMG, LMGs, Grenade Launchers, Rocket Launchers and Spacer weapons from this mod.



Testimonial

Here's miss Mara, currently a serving armed forces personnel for the Coalition faction that comes from blah blah blah who cares planet overrun by Mechanoids. She's currently geared up with Rimmu-Nation retail equipment, dressed to kill quite literally. She had this to say after we allegedly offered her a ton of money to vouch for our company:

"Yeah, your products are okay. Can you guys give us more Anti-Tank stuff now?"

She wouldn't lie to you would she? She's a very attractive woman we paid! We all know attractive women never lie!


Rimmu-Nation is currently compatible with Combat Extended. We're sorry for your loss. Please take our 5% off coupon for your next box of ammunition here:

RIGHT2DEFEND5500

Disclaimer: This coupon expires as soon as you finish reading this sentence.

(This description will be updated once new patches are released by the CE Team)




Please consider to:
[ko-fi.com]

So I can afford my next highly regulated firearm from my local Rimmu-Nation dealer!




Dual wield mod issue:
- If you receive errors with the dual wield mod, I've been told the solution is to load this mod above that. Please try so.




Credits:
Chicken Plucker - Weapon art
Fiendakko - Weapon art
TMC - Weapon art
Erok - Weapon art
Dandman68 - Weapon art
Projectile coding & re-balancing - Samael Gray
qux - Troubleshooting
Taranchuk - Update of the WeaponsExtension.dll which makes the Auger work
Jecrell - Original WeaponsExtension.dll creator
ThatCoolSnek - Weapons research fixes
Samael - Rebalancing, CE patch
Autumn Point Eclipse - CE patch
Popular Discussions View All (5)
60
Dec 19, 2024 @ 3:50pm
PINNED: Suggestion box
Chicken Plucker
2
Mar 21 @ 1:54am
CE compatibility
UshankaMan
12
Aug 1, 2023 @ 5:02am
PINNED: Weapons list and "Can't add item to stockpile" issue
Chicken Plucker
632 Comments
joseph98611 May 10 @ 8:01pm 
safe to add on an existing save?
Myxasese Apr 29 @ 11:53pm 
I found a MP 412 Rex error is not a one-handed weapon
Corpse Starch Apr 24 @ 10:25pm 
@Kapten Eggis if you have the option for ammo it means you've probably got combat extended downloaded which adds ammo
Kasumizake Apr 13 @ 2:53am 
I really like the RH2 series, including realistic firearms and equipment. However, it has become bloated with the addition of numerous weapons. I would be happy if there were a simplified version of this mod.
Kapten Eggis Apr 6 @ 5:10am 
is there a way to not need to use ammo?
SaMaHaJoGu Feb 23 @ 12:20am 
Why does the wakizashi have better melee DPS than the katanas?
blackrave Feb 18 @ 11:26am 
This mod saved my pet hamster from megaspiders
11/10- best piece of code ever created.
DigitalCam Feb 15 @ 3:47pm 
Some weapons have issue with gunshot sound being cannot be played.
Desert Tech SRS (RNShot_SRSSD) , Desert Tech HTI (RNShot_Generic50Bolt) are among several others which also have the same issue.
They all display the same error: "No resolved grains"

"Cannot play RNShot_GenericAR_II (subSound UnnamedSubSoundDef_: No resolved grains."
"Cannot play RNShot_Generic50Bolt (subSound UnnamedSubSoundDef_: No resolved grains." etc.
cody Feb 4 @ 3:58pm 
How do you use SOFLAM
Rat Alchemist Feb 4 @ 12:05am 
I just gave my child a javelin! 10/10