Stormworks: Build and Rescue

Stormworks: Build and Rescue

253 ratings
K-19 658M / HOTEL-II class submarine [OUTDATED]
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File Size
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Updated
20.479 MB
Jul 13, 2021 @ 3:29am
Oct 8, 2021 @ 9:24am
15 Change Notes ( view )

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K-19 658M / HOTEL-II class submarine [OUTDATED]

Description
Attention: it won't fit into any dock without modification. Create a mission!
I also recommend using a low level of physics


K-19 is the first Soviet nuclear missile carrier (SSBN). Project 658 (658M) submarine with ballistic nuclear missiles.

For numerous accidents, the boat had the nickname "Hiroshima"in the navy.

The submarine K-19 was laid down in Severodvinsk in 1958. She belonged to the boats of the "project 658". These nuclear-powered missile submarines became the brainchild of the Cold War: the country needed ballistic missile carriers to balance similar American developments. The new submarine was created on the basis of the Project 627 boats, but it carried three ballistic missiles with a nuclear warhead and had sufficient autonomy to perform tasks anywhere in the world.
The limited width of the hull (a consequence of the use of the Project 627 boat as the basis) and the solid dimensions of Soviet ballistic missiles and launch devices led to the possibility of installing missile silos only in one row. The missiles could not fit in the hull and in height, so the upper parts of the missile silos were located in the fence of the cabin
In 1965-1970, modernization and re-equipment along 658M Ave. was carried out during the overhaul of submarines. At the same time, in the West, these submarines were assigned the designation "Hotel-II class". The main difference from the basic project was the possibility of launching missiles from an underwater position.

In 1979, it was recognized as having lost its significance as a missile-carrying cruiser and converted into a communications boat according to the 658C project. Named KC-19. In 1990, it was withdrawn from combat service to the reserve, after that it was renamed BS-19, scrapped in 2003. Only the cabin was preserved.




A - Missiles number 1, 2, 3
A* — Missile firing control room
B — 4 torpedo tubes with spare torpedoes (a total of 8 torpedoes)
B* - Torpedo firing control panel
C - Reactor compartment with reactor enclosures
C* - maneuvering room

1-Torpedo compartment
2-Officers' cabins and mess hall
3-Command-control room (upper deck),
missile launch station and radio room (lower deck)
4-Missile compartment and living cabins
5-Auxiliary machinery compartment (upper deck)
diesel generator compartment (lower deck)
6-Reactor compartment with reactor enclosures
7-Turbine compartment and maneuvering room (entrance through 8 compartment)
8 — Electromechanical and residential compartment
9 — Residential compartment

STARTING THE REACTOR
Go to the 8th compartment and go to the GEU post, set the required reactor temperature (250-300°C is recommended).
Wait until the reactors are started and steam production begins

DIVE
Fill the neutral ballast (500 for the forward tank and 620 for the aft tank).
Set the required depth and enable depth hold

TORPEDO ATTACK
Turn on the sonar in his fence in the central post. Select the target detected by the sonar on the screen and click on it. On the remote control to the right of the steering seat, select the torpedo tube (1-4), open the torpedo tube cover and hold the button "Fire"

MISSILE LAUNCH
Go to the missile firing control station (A* in the diagram).
Enter the missile launch code 69652904, open the hatches of the missile silos. Turn the key, the start button lock will be removed

Systems used:
waypoint autopilot by hostbanani
Radiological Ballistic Missile for Submarines and other platforms by jerryfanfan
Marino torpedo example station by Pufferfish
5kW Steam Turbine by Illy
Periscope Overlay by Cromoly
Advanced Lua Radar (Updated) by Shady
Survival 404 Portable Radio by SkiddyScatMan
208 Comments
Getalife3000 Mar 24 @ 10:38pm 
It wont dive and the missiles are innaccurate, other than that its great.
alimmusaev2011 Jan 30 @ 1:28pm 
Помогите, почему то балласты, при их наполнении спустя время, просто перестают заполняться. А наоборот.
Deep Sleep Nov 29, 2024 @ 12:13pm 
also every one having trouble spawining it go to to the addon editor in the esc menu select location eddit objects and u should be good from there
Deep Sleep Nov 29, 2024 @ 12:11pm 
i have a few complaints, first of all the ballast tanks do not go to 500 or 620 ive only hit 450 both sides, second of all i still should be able to dive with these tanks but can't , third of all the radio and antenna masts do not go down ive searched the entire thing but nothing only the main mast pls fix this
MDTHEO Nov 24, 2024 @ 2:18pm 
Seams to have great capabilities may I get a list of names responsible:

Anzen: that would be-

Liam Nelson: I'LL give you a name, MY NAME, Polenin MIKHAIL, captain k-19



Admrial: write it down!
tylerjam07 Nov 9, 2024 @ 1:12pm 
where do i spawn it
joshbharvey911 Oct 3, 2024 @ 11:39am 
help?
joshbharvey911 Oct 3, 2024 @ 11:39am 
can anyone helo?
joshbharvey911 Oct 3, 2024 @ 11:39am 
my ballast isnt more than 350
yuri Sep 21, 2024 @ 11:23am 
ey how do i unlock the torpedo hatches?