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Something seems to break an item's value (making Not-a-Number in the save), and the game can run fine like that for a while, then it references that number for something and boom, wealth graph breaks. It just so happened that whatever is doing it targeted the value of the raw meat item in that particular run, so when I deleted those items from the game it started working again.
So yeah, this mod is likely perfectly fine. Doesn't solve the issue of what's causing this NaN problem, though ;_;
https://steamcommunity.com/sharedfiles/filedetails/?id=2591816333&searchtext=Optimization%3A+Leathers
1.6 is in the works for it