Craftopia

Craftopia

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EnchantMenu
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33.843 KB
Jun 25, 2021 @ 8:53am
Jun 27, 2025 @ 11:07pm
31 Change Notes ( view )

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EnchantMenu

Description
[INFO]
Any enchantment can be added to an item at will.

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[UPDATE 20250628]
  • provisional update
  • This is from my environment with no problems.

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[HOW TO USE]
  1. Press the [Sprint] + [MapMarker] keys. The menu will not open the first time.
  2. Press [Sprint] +[MapMarker] again to open the menu.
  3. Choose up to four enchantments.
  4. Press the Start button.
  5. CLOSE button to close the menu.
  6. Perform enchantment extraction.
  7. completion

I have also published a video on how to use it, so if you don't know how to use it, please watch that as well.

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[MEMO]
You may get stuck after closing the menu. If this happens, open your inventory once and it will work again.

The phenomenon of legacy enchantments changing to seamless enchantments when loading save data cannot be addressed at this time.

If it does not work properly, check the log file.
~\steamapps\workshop\content\1307550\2527137938\plugins\LOG\EnchantMenu.log
Popular Discussions View All (1)
6
Feb 17, 2023 @ 7:06pm
EnchantMenu For Gamepass
Adam.Ost
307 Comments
Feb 23 @ 5:27pm 
still works.
hit f4 to open
select an item i used holy water in a 400 stack
hit remove enchantments in the menu
then do it again for it to work
Feb 9 @ 9:16am 
hi, curious if it still works, i'm not tech savvy but i downloaded both mods needed for this and am not having luck. what is map marker button, shift is sprint. right?
Dec 29, 2025 @ 8:00pm 
Thank you so much, this is amazing :steamthumbsup:
Nov 9, 2025 @ 11:23am 
>Cloud
It's F4, the Sprint+Map Marker didn't work for me either.
Nov 9, 2025 @ 8:23am 
i tried to sprint and map marker but it doesn't work.
Oct 24, 2025 @ 5:11pm 
Thank you. That worked., now that both are being loaded first.
having no other mods also makes it work. So it's likely another mod that was affecting it, unless it was load order indeed. Because after subscribing again, it didn't seem like any other mod was deactivated.
mokos311  [author]
Oct 24, 2025 @ 7:56am 
>Cirno
I wasn’t able to reproduce the issue on my end.
How does it behave when you disable all other mods?
If the problem still persists, please try unsubscribing from the mod, manually deleting the mod’s folder, and then subscribing to it again.
~steamapps\workshop\content\1307550\2527137938(EnchantMenu)
~steamapps\workshop\content\1307550\2527976538(ChatItem)
Oct 24, 2025 @ 6:57am 
I came upon a new bug, which I think might be caused by the latest update.
This mod conflicts with the ChatItem mod.
When one mod loads up first, the other mod doesn't loads up, so essentially it's only possible to use one at a time.

Prior to this last game update, I remember they sued to work together.
mokos311  [author]
Jun 28, 2025 @ 1:15am 
お手数をおかけしますが、レガシーエンチャントを使用される場合はセーブをロードするたびに、毎回エンチャントを付与しなおすようよろしくお願いいたします。

I apologize for the inconvenience, but if you are using legacy enchantments, please re-enable them each time you load a save.
mokos311  [author]
Jun 28, 2025 @ 1:15am 
セーブデータのロード時にレガシーエンチャントがシームレスエンチャントに変わってしまう現象ですが、現時点では対応不可能とさせていただきます。
理由としては、ゲーム側で旧エンチャントと新エンチャントのIDが一致しており、mod側ではそのIDが新か旧か判断出来ないためです。

The phenomenon of legacy enchantments changing to seamless enchantments when loading save data cannot be addressed at this time.
The reason for this is that the game IDs of the old and new enchantments match, and the mod cannot determine whether the IDs are new or old.