Space Engineers

Space Engineers

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Krait Mk.II
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Type: Blueprint
File Size
Posted
2.493 MB
Jun 21, 2021 @ 6:13am
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Krait Mk.II

In 1 collection by Survival Ready
SE game replica ships
26 items
Description
Vanilla | No subgrids | No Mods | Script | 5 DLC

Features: SE replica Krait Mk.II from "Elite Dangerous". Courier class ship. Fast, slim, manoeuvrable with a large supply of hydrogen. Landing and launching from any planet in the vanilla star system. The radius of action in space is 4000 km. Ready for survival. Krait, just Krait... Thank JackRPG for his review on his YouTube channel.

Specification:

PCU: 10078
Blocks: 1844
Net weight: 1145 tn
Thrust: 1980 tn
Size* (LWH): 77.5 x 80 x 17.5 m

* You can actually climb the stairs from the back to the ship from the ground

Main Modules:

1 Medical Bay
1 Cryo Chamber
1 Airvent
10 Battery
8 Small reactors
10 Gyroscope
1 Oxygen tank
4 Large hydrogen tank
16 Small hydrogen tank
10 H2/O2 generator
1 Large cargo container
5 Programmable block
2 Timer
3 LCD Panel
2 Camera
2 Antenna
1 Remote Control
1 Projector Ship
3 Interior turret (for radar)
2 Exhaust pipe (for nice)

Thrusters & jump:

2 Jump drive (4000 km)
75 Small Hydrogen

Digital control pad

1 pad

#1 - trusters on/off
#2 - thrusters gate open/close
#3 - 02/H2 generatots on/off
#4 - hydrigen tanks refill on/off
#5 - jump
#6 - PBL Cruise - stop cruise
#7 - PBL Cruise - fly on lidar
#8 - front camera view
#9 - landing gears switch

Scripts

Grand Cruise
Automatic LCDs 2
Isy's Simple Doors
Spug's Easy Auto-Docking 2 (unofficial patch)
Whip's Turret Based Radar

Other replics

APC M-577 (Aliens)
USS Sualco (mod) (Aliens)
USS Sualco (vanilla) (Aliens)
Viper Mk III (Elite Dangerous)
21 Comments
miniusAreas Sep 5, 2021 @ 2:51pm 
Now all we need is a Tipan to go with it, in true DeLancy style.
Duna Aug 17, 2021 @ 5:09pm 
WHERES THE CAPPUCHINO MACHINE >:[]
󠀡󠀡󠀡󠀡steel312 Aug 5, 2021 @ 10:52am 
finally! ship interiors
Survival Ready  [author] Jul 11, 2021 @ 3:28pm 
The doors are controlled by a script Isy's Simple Doors and may have problems with initialization. Try to turn off the program block, then turn on all doors (the script turns them off) and close all doors, then turn on the program block and recompile the script. I usually do that.
MC Shea G MMO Radio Jul 11, 2021 @ 1:53pm 
We are using this as one of our faction's transports. Well made. We are having an issue with the port side rear doors not powering on. All the others work fine with the timers. Anyone else have this issue and did you manage to find a fix?
howardxu23 Jun 28, 2021 @ 3:29pm 
Holy shit, when I first saw the thumbnail, I genuinlly thought that you photoshopped krait from ED into a space engineers earthlike planet
Survival Ready  [author] Jun 28, 2021 @ 5:04am 
Thank you all for your feedback and comments. @Gnomicus: On a small grid, you can make almost any replica, but it will take a lot of time, blocks and PCU
Miko Jun 27, 2021 @ 11:52pm 
I saw the first picture and was like "How dafuq did person do this without mods". Cool though
Onatramnas Jun 26, 2021 @ 4:51pm 
very nice! the krait mk2 (and the krait phantom) is my favorite ship!
[TGG] DoctorHeisenberg Jun 25, 2021 @ 10:09am 
looks like a big modified version of the ranger ship from intersellar