XCOM 2
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[WOTC] Anthro Cosmetics
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369.266 MB
Jun 19, 2021 @ 9:49pm
Jun 20, 2021 @ 1:01am
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[WOTC] Anthro Cosmetics

Description
Originally posted by author:
Iridar has put together a newer version of this mod with some bug fixes and other additions at https://steamcommunity.com/sharedfiles/filedetails/?id=2697077129

I may still create an update this original version at some point with some fixes, improvements and additional species- though since i"m focused on other projects at the moment, it may be a long time before I can get to that. In the mean time, I recommend switching over to Iridar's alternate version, since that should be more up-to-date.

"Building a super-soldier is an incredibly delicate process, requiring years to identify the targeted mutations necessary to enhance a subject's physical characteristics with minimal off-target expression. That is to say, it's a delicate process if done correctly. You could also just splice together semi-random sections of human and non-human DNA with no regard for genetic stability, and hope that the resulting chimeras somehow achieve superhuman performance. It would appear, I'm afraid, that the Elders are currently requesting the latter approach..."
-Note recovered from Advent genetics lab


Features:
  • Cosmetics for seven species of human-animal hybrids- leopards, wolves, tigers, foxes, cheetahs, hyenas and rats
  • Customizable fur colors
  • Two head styles- normal versions, and versions with the ears pressed back to avoid clipping with hats
  • Tails with physics
  • Arms and legs for all armor types except for the alien ruler armors

Currently, the rat legs and tail are only set up for Reapers, although you can use them with any class with the Unrestricted Customization mod.

The tails can be found under "Thighs", except for the rat tails, which are listed under "Shins" to avoid conflict with the Reaper cloaks. Arm patterns can be set by selecting the species body overlays under "Tattoos", and setting the color to black. Fur color is set by changing the "Skin Color"- most of the cosmetics look best when that's either one of the shades of orange, white or grey. There's also an overlay for black panthers under "Face Paint".

The soldier size mod isn't strictly required, though I recommend using that to set rat characters to about size 40, since tall rats look a bit odd.

The tail physics is based on the Skyrim Khajiit Cosmetics pack by Cavily , and some of the cosmetics used in the screenshots are from Stenchfury Modular Helmets , Jsleezys Repurposed Gear, and Capnbubs Accessories.
87 Comments
Katieclysm May 26, 2024 @ 7:08pm 
Still hunting for rabbit ears
Sabbz Feb 12, 2024 @ 8:59am 
@Joyeuse we prey at night and stalk at night ,we're the rats!
Joyeuse Jan 29, 2024 @ 9:00pm 
rats. we're rats. we're the rats
KillerWolf2022 Jan 29, 2024 @ 6:51pm 
*sees the rats* "you son of a bitch I'm in"
ラッキーフォックス Aug 31, 2023 @ 7:01pm 
these don't work for male characters I see
NexusPlayer64 May 31, 2023 @ 2:50pm 
Well...Furry bait here i come!
bparham11 Feb 23, 2023 @ 8:31pm 
The Furry in me is pleased <3
Joyeuse Jul 1, 2022 @ 11:07pm 
the person who is fun at parties has arrived
Desert Punk Jul 1, 2022 @ 12:37pm 
"hey, what if we could make XCOM as ugly as the Cats movie?"
The Archivist Jan 8, 2022 @ 2:42pm 
I'd love to see new races added, like bats and rabbits. I've been streaming this and letting my viewers have their own characters and there's a shocking number of bunnies that can't have the right species for their characters. I agree with the others though, birds and sharks would be amazing as well as dragons/reptiles. This is one of the only mods out there for furries and I'd love to see it expanded upon! Much love!