RimWorld

RimWorld

549 ratings
Obsidia Expansion
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
203.959 MB
Jun 17, 2021 @ 12:27pm
Jun 11 @ 5:03pm
119 Change Notes ( view )

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Obsidia Expansion

In 1 collection by Lored
Obsidia Expansion - Legacy Collection
14 items
Description

The main innovation of the mod is the Obsidian Empire faction, from the planet of the same name Obsidia(the faction is initially hostile). New researches of Obsidia technologies, their equipment, weapons, etc. There is a possibility of obtaining new resources.
Gears of the Obsidian Empire are divided into 4 main corpus:
  • OMC - Obsidia Military Corpus - Use weak but rapid-fire weapons. Equipped with standard medium power armor.
  • OTC - Obsidia Tech Corpus - Use energy weapons of acid, cryo, EMP and fire elements. Equipped in light power armor with good protection from harmful effects.
  • OCC - Obsidia Crusaders Corpus - Use a slow weapon with blast ammo. Equipped in highly protected heavy power armor.
  • OEC - Obsidia Exalted Corpus - Use universal armor-piercing weapons equipped with a blade for melee. Equipped in light power armor designed for psi casters.
Obsidia Drifter Clans(or ODC), rejected Obsidia Empire. Divided into 3 main factions:
  • Obsidia Syndicate Clan - Change is sudden, violent, and a necessary force to ensure the planet can return to a state of growth. Obsidia Syndicate Clan see themselves as merely the instrument of this change. Their goal is to raiding and robbing their more productive neighbors.
  • Obsidia Renegade Clan - They are sworn protectors of what little remains of the free colonies. Their goal is to restore order by bringing prosperity and direction to the violent world.
  • Obsidia Pilgrim Clan - They embody the cold vacuum of space - heartless and bent on taking anything left unprotected. Driven by profits. Their goal is to enrich themselves by trading with hi-tech neighbors.
Also, ancient and dangerous - Crimson Arachna Cult and forgotten, rejected and abandoned - Obsidia Empire Sins!





In general, the mod adds:
  • Faction: 7
  • Power Armor: 79
  • Power Armor Headgear: 47
  • Weapons: 460
  • Persona Weapons: 204
  • Apparel: 75
  • Bionic: 99
  • Flora: 20
  • Fauna: 69
  • Mechanoids: 28
  • Entities: 3
  • Resources: 48
  • Relics: 7
  • Drugs: 17
  • Scenarios: 3
  • Genes: 32
  • Vehicle: 9
  • Research tree, various buildings, workbenches, etc.
[docs.google.com]

  • DLC's
  • Vanilla Expanded Mods
  • Exosuit Framework
  • Mechanoid Upgrades
  • And much more...

Q: Is this mod CE compatible?
A: At the moment, no.

Q: Is CE compatibility planned?
A: This information is classified.

Q: Will this mod work on 1.0, 1.1 or another game version?
A: Mod only supports the versions stated in the description.

Q: Is this a completed mod?
A: Yes. But mod will continue to develop if necessary.

Q: Is this mod vanilla friendly?
A: Maybe. But keep in mind most of the items are better than the standard game samples.

Q: Is this mod save game compatible?
A: Maybe. But due to the fact that the mod introduces a new faction, research, resources, etc., I still recommend using the mod with new saves.

Q: Where to craft new items?
A: Weapons crafts at the Obsidia Weapon Workbench. Persona weapons at the Obsidia Persona Table. Armor crafts at the Obsidia Armor Station. Resources and medicines are synthesized Obsidia Synthesis Printer.

Q: There are too many recipes in the workbenches!
A: Yes, there is such a problem. Therefore, I recommend using this mod or a similar analogue to solve this problem.
Translation
  • English - included
  • Ukrainian - included
  • Russian - included
  • German
  • If you would like to translate this mod into your native language, you are free to do it.
Special thanks
For excellent character illustration lns_owl Instagram[www.instagram.com] / Steam

[ko-fi.com]
Popular Discussions View All (2)
144
1
Jun 12 @ 2:51pm
PINNED: Bug reports / Баг репорт
Lored
53
Dec 13, 2024 @ 6:05pm
PINNED: Suggestions / Предложения
Lored
503 Comments
FaTaL May 26 @ 2:34am 
yoooo! LOVE THE MOD!
gotta question though... i cant stop my workers from taking the ammo out of the dispensers.
i can place ammo directly into the storage it has to be put into an injector and then loaded into the storage. but the storage then pre loads each dispenser. the workers then take the ammo from the dispenser and place it back into the injector then it goes back to the storage then back through the pipe line into the dispenser and the cycle never ends!

is there a solution for this that im missing that doesnt involve restricting work zones or anything tedious?
Sera May 24 @ 8:04pm 
7 Factions, 79 Power Armors, 664 Weapons, 99 bionics, 28 mechs good gods I genuinely hope it does have a Research tree all it's own with all that. If this just every mod and race in the Obsidia legacy pack in one? If so I have a lot of mods I can remove. Maybe even kreltech.
2922608187 May 19 @ 9:54am 
Thank you for your reply. I'm glad to hear that
Lored  [author] May 19 @ 9:43am 
@2922608187 Yeah, it's in the plans. I’ve posted more details on my Ko-fi.
2922608187 May 19 @ 9:15am 
Can you split and release the genes, weapons and armor, items, factions, and other parts of this mod into separate mods? I really like Xenotype in the Obsidia Expansion series, but this mod integrates many assets, making it a bit bloated
SS5DEJAN May 19 @ 2:47am 
im playing with reinforced mechs 2 and using the Gestalt engine ability to hack mechs on the fallen legion and now its got a big blue square around it the whole time
Lored  [author] May 18 @ 8:44pm 
@arget03 As far as I know, you can use the Cherry Picker mod to disable them before starting a new game. After that, you can enable them again if you want.
arget03 May 18 @ 7:14pm 
Is there a way to disable the chaos slime nests from spawning on a new colony?
Lored  [author] May 10 @ 1:16pm 
@Engineer Gaming Part 3 You can convert the Slime Heart (Unconf.) into various types of Slime Heart (Conf.) at the Obsidia Amalgam Vat bench. To unlock this, you'll need to research OE - Bioengineering.
Once you have a configured heart, it works like a fertilized egg and you can grow your own slimes from it!
Engineer Gaming Part 3 May 10 @ 12:35pm 
What do I do with the slime hearts