RimWorld

RimWorld

766 ratings
Categorized Bill Dropdown
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Mod, 1.3, 1.4, 1.5
File Size
Posted
Updated
854.259 KB
Oct 11, 2021 @ 12:54pm
Apr 11, 2024 @ 8:51pm
6 Change Notes ( view )

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Categorized Bill Dropdown

Description
Replaces standard bill drop-down menu with a multilayered categorized one.

This mod has three styles of bill categorization.
  • Generic bills get categorized by the research project that unlocks them
  • Cooking bills are split twice into a Single/Bulk -> Quality -> Item format
  • Medical operations are split into a few hardcoded categories, mainly: Harvest, Install, Remove, & Administer

You can specify in the mod options which bill types you want categorized, and regardless of your settings you can access the vanilla drop-down by holding down SHIFT while clicking "Add Bill".

This mod doesn't interact with save-game data so it should be pretty safe to add/remove.

Writing an add-on:
I've written the code in such a way that it's pretty easy to make an add-on mod that adds a new categorization scheme (or replaces the existing ones if you wish). Refer to Class1.cs in the "Example Add-On Code" folder for an example of how an add-on mod could look as well as a general explanation. (the example just gives the code. You'll still need to setup a VS project and add the relevant references)

Known Issue(s):
  • There's a slight conflict with "Choose Your Recipe". Apart from these two mods doing similar things, if you disable the "Cook Fine Meal" recipe, cooking stations won't be recognized as such and be classified using the generic system instead.
  • The initial version of this mod has a conflict with Better Workbench Management. Make sure you have the latest version (If the mod-settings includes an option called "Shift key for vanilla menu" you are up-to-date). Or move this mod above BWM in the load order.

(also thank you for all the positive comments I've received! I haven't responded to them directly but I do appreciate them!)
159 Comments
载入中... Apr 8 @ 9:05am 
Split By Mod throws exception when has recipes with null modcontentpack (usually caused by directly adding Def to Defs node using PatchOperationAdd in patching stage)
Avarice Nov 26, 2024 @ 7:27pm 
@Cythisia Whats happening on your end to make it not compatible. It seems to be working on my end. (never deactivated this mod when I installed performance fish. So I would have no idea how it works without)


With mint menu freaking out on my end, this mod that I've kept activated went from "Really nice when i'm not searching" to "Thank god I had this installed" really quick! Thank you for keeping this mod up to date.
Cythisia Nov 13, 2024 @ 10:13am 
Not compatible with Performance Fish
Jippy Oct 29, 2024 @ 4:05pm 
Thank you for this mod! :rwslugcat:
HORNY DOG Oct 23, 2024 @ 2:25am 
My eyes thanks you
pgames-food Oct 5, 2024 @ 4:00pm 
ah i see what you mean - i dont have rimworld installed here atm (i ran out of space and archived my 20gb+ modpack) but if you have a look further down the (comments) page itself around 14 Jul, 2023, fluffykittens kindly added in a feature to sort the list by Mod which is cool :)

(the only thing is i cant remember if "operations" bills are part of this mod, or just for crafting bills)
decorum est Oct 5, 2024 @ 3:42pm 
https://steamcommunity.com/sharedfiles/filedetails/?id=3343746149

Here's a screenshot. The tool tip's covering all the selections for the right most items so it's impossible to click on them because it's hitting the tool tip box instead.

I couldn't find the category under Rimmsqol to change the tooltip size yet so no luck there. But at least there's always the old method to fall back on.
pgames-food Oct 4, 2024 @ 2:40am 
(hi decorum, have you got a screenshot? - i think ive used rimmsqol quality of life mod in the past to change the width of tooltips in general - maybe that help you somehow too)
decorum est Oct 4, 2024 @ 2:20am 
I'm having issues on surgical bills long enough that it reaches the right edge of screen. The tool tip covers the item and prevents it from being selected. I can get around it by using the old method of selection. Or just cherry picker out implants I'll never use to pare down that list.