Space Engineers

Space Engineers

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Pipelines
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Type: Mod
Mod category: Block
File Size
Posted
Updated
14.925 MB
May 27, 2021 @ 3:24pm
Apr 2, 2022 @ 11:51am
31 Change Notes ( view )

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Pipelines

Description
Pipeline blocks allow the connection of cargo systems over long distances.

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Massive thanks to enenra for the pipeline models!

Setup
The theme of this mod is "minimal player help". Its left to the player to engineer pipelines efficiently.

- You can toggle helpful build visuals with /pipeline toggle.
- Pipelines can be turned on/off with the "Show In Terminal" control.

  1. Place a "Pipeline Hub" block on a static grid, anchored in voxel.
  2. The arrows on the Pipeline Hub indicate the direction of flow. The next pipeline in the chain should follow the direction
  3. Travel some distance forward, build another static grid and place another Pipeline Hub. There is a 10 degree tolerance, so the two pipeline blocks don't need to perfectly line up
  4. Repeat until you build your full network
  5. Any cargo inside a Pipeline Cargo will be shunted forward, after a small delay (~ 1 second)

Build Rules
  • All pipeline cargo blocks must be STATIC
  • Pipelines will not connect to another pipeline block on the same grid / subgrid
  • Pipeline hub blocks DO NOT need power
  • Pipeline hub blocks DO need line of sight to the next block in the chain. This is blocked by voxels (but not grids)
  • Maximum connection distance is 1km

FAQ
Q: What happens if a pipeline block in the chain is destroyed?
A: Material will build up in the network, until it is no longer functional

Q: Can I branch a pipeline network?
A: Yes, with sorter blocks at the relevant node. The sorter should pull out cargo before it gets passed on
Popular Discussions View All (1)
12
Jan 13 @ 8:10pm
Suggestions
'KeithFromCanada' Olson
231 Comments
Shampoothespider Jul 25 @ 11:02am 
i diff wish we could transfer fuel,oxygen,and other gas
Noom Jun 20 @ 1:17pm 
Made a quick hack to avoid 180° connection, you can use "channels" to force pipe to connect to only pipe from the same channel. Add [*****] to their name ( **** being the channel you want )

For exemple "Pipeline Hub [SILVER]" will only connect to other pipeline with [SILVER] somewhere in their name

mod id : 3271531813
Jim Jun 17 @ 4:08am 
Ah dang only wanted to use this to transport fuel (Hydrogen) but doesn't support gas transfer. Nice mod though.
mcbobbo Jun 5 @ 2:51pm 
Is the 'search_radius = 1000' and cone draw where the 1 km limit is defined? Have you attempted using longer distances?
geraveoyomama Jun 3 @ 1:37pm 
So I have noticeed that the water mod and this mod interact to create quite some cpu load. Got some tips or a fix? Thanks
Crowigor May 23 @ 5:56am 
Hello can you add front and back mount points?
Fluffy Foxie May 10 @ 12:15pm 
Please make the pipelines connect to other pipes of the same colour only, that way I can better manage the pipes and direct them only to where they need to be.
DracoNB Apr 11 @ 1:13pm 
@klime or @enenra is it okay to make modifications and upload a private version of this mod? We wanted to modify/remove the physics from the pipelines. Thanks :)
ceilyurie Apr 1 @ 4:54pm 
THe pipelines aren't transferring anything for me.
DracoNB Apr 1 @ 1:43pm 
Heya thanks for making this great mod. We were wondering if we could modify it to change the physics on the pipelines themselves and re-upload.