Rising Storm 2: Vietnam

Rising Storm 2: Vietnam

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Xuan Loc
   
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Tags: Map, Mod
File Size
Posted
Updated
421.687 MB
May 26, 2021 @ 9:51am
Jul 28, 2021 @ 10:42pm
16 Change Notes ( view )

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Xuan Loc

In 1 collection by Montezuma
Montezuma's Maps & Remasters
19 items
Description
Xuan Loc Changelog v11
-Updated overhead map to reflect map gutting
-Pushed up the spawn protection for VC spawn
-Removed pilot slot
-Removed blocking volumes
13 Comments
CreatorJoel Apr 15 @ 2:32am 
VNTE-XuanLoc
[MX]红美铃~RedGuard Jul 30, 2021 @ 9:53pm 
RIP Chopper pilot
Kabutoes Jul 26, 2021 @ 11:07pm 
RIP Le Minh Dao
Not A Corgi Jun 7, 2021 @ 6:26pm 
this is an excellent map
Montezuma  [author] Jun 2, 2021 @ 9:47am 
Xuan Loc Changelog 5
-Built up the surround out-of-bounds for the helicopter (still needs work )
-Replaced the sandbag walls surrounding the base, with a much more gpu efficient option, deleting 900+ sandbags.
-Removed a couple floating mesh throughout the map.
-Cut down on the sides of the map's terrain, narrowing the play area and helping the performance.
-Shuffled some of the radios, especially VC ones.
-Added combat boundaries for the helicopter.
-Fixed the volume that supports helicopter flight under the map, making it so theres more fly space.
-Fixed the helipad at OBJ G.
-Fixed the collision on the ricebags throughout the map.
-Fixed the render distance of bomb craters that were disappearing.
brown|nwoɿd Jun 1, 2021 @ 5:56pm 
man we need to get more people playing on powerbits man
[PBS] Powerbits Jun 1, 2021 @ 3:56am 
Good map, installed in the PBS servers
Montezuma  [author] May 31, 2021 @ 10:42am 
Xuan Loc Changelog 4
-Added detail around the walls of the final objectives, removing a lot of sandbags in order to improve performance.
-Worked on the rendering of sandbags around the base to help performance.
-Added better render distances for buildings so the chopper won't see players and mistake them for being outdoors.
-Removed unecessary second radio in the basement of G.
-Decreased Southern Pointman role count to 2, previously 3.
-Increased PAVN reinforcements to 775, previously 725.
-Made the approach to D less painful.
-Fixed the ladder at OBJ A.
-Added more trenches around the map.
-General detail pass.
-Updated overhead map again.
-Added more sound to the map overall. crickets, birds and wind.
-Added more visual affects like smoke and fire in some instances.
-Added decals to the craters.
-Fixed recon (?)
Cobra D-O-double-G ツ May 31, 2021 @ 6:38am 
Very good map! i like it.
TI please add this to official map!:SAM7:
SAM_Awesome May 28, 2021 @ 3:42pm 
Pretty awesome that you remade the Battle of Xuan Loc.