Project Zomboid

Project Zomboid

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Spy's Facility-7 Demo
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May 24, 2021 @ 7:31am
Nov 14, 2022 @ 8:18pm
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Spy's Facility-7 Demo

Description
challenges, Flee Facility-7, and Facility-7: Retrieval Ops. Flee Facility-7 pits you in a challenging survival scenario where you will have to be resourceful, cunning, and tough as nails to last even a single day. Suffering is the standard, and you WILL die. Retrieval Operations places in the boots of an Insurgent, a soldier infiltrating the facility to gather intel. You will be fighting against hordes of zombies while completing a variety of objectives.

Profession Exclusive Traits
I have worked hard to bring a unique spin to my Facility-7 mod, different professions have unique trait options! These can be seen in play on the two new professions included in the mod: Test Tube Subject and Insurgent. In total there are over 12 new traits to play with!

Test Tube Subject
  • Over 7 new positive traits!
  • Over 6 new negative traits!
  • Custom spawn conditions!

Insurgent
  • Over 5 loadout options to start with weaponry!
  • Unique Clothing Choices
  • Access to some exclusive traits, such as Running N' Gunning
  • Susceptible!

Susceptible?
Any player who has the susceptible trait is not immune to the airborne strand of the zombie virus! What does this mean? It means that if you come near a zombie or infected player, you will become infected. You can prevent this by wearing gas masks or hazmat suits, but beware, if the condition of the mask or suit runs out, so will its protective abilities!

Impossible? Stuck?
It is not impossible, but this often gets thrown around because people are missing key functions in zomboid. The biggest one is that people don't know how to use the "Pick Up" function fully. It is the counter on the left of the screen, and you can press R to cycle through multiple objects on the same tile, your key could be different but it will say. I promise this is possible, I have tested the beginning relentlessly, so you are likely missing a key part of the puzzle if you can't get out. Keep looking, and don't give up!

Bug Reports & Feedback
Found a nasty bug? Come up with a brilliant idea? Please, post them all in their designated discussions!

Origins
Facility-7 is actually a recreation of my Scorpion-7 map for Unturned, but tailored to the Project Zomboid experience! Currently Facility-7 just features the genetics section, but over time I will expand it to the entire facility.

Works for Build 41 and MULTIPLAYER!, will not work for 40 or earlier

Workshop ID: 2496664082
Mod ID: Facility-7
Map Folder: Facility-7
Popular Discussions View All (6)
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Nov 19, 2023 @ 4:36am
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Spyjack
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15 hours ago
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Spyjack
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Dec 10, 2022 @ 6:03am
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Genestic12
265 Comments
TracerFoxTEK Mar 21 @ 5:57pm 
@aniki, @Tnaz.v
Currently this is a standalone map, though Spyjack did say he might add it to the Knox County world in a future update. So cross your fingers and hope he's able to get that going!
Aniki Mar 21 @ 3:01pm 
Came here to second Tnaz.v question. Is it added to original map or standalone?
Tnaz.v Mar 17 @ 10:47pm 
Is this map added to the original map or is it individual?
Ratke Mar 9 @ 8:55am 
where's this facility on map?
лёха рапира Feb 26 @ 11:58am 
как выбраться из этой хуйни?
Xgongiveittoya Feb 24 @ 2:37am 
they can be adjusted through sandbox setting
Dharca Blackfire Feb 23 @ 7:07pm 
Just out of curiosity, are the zombies spawns a set value or can they be adjusted through the sandbox settings?
Xgongiveittoya Feb 22 @ 11:49pm 
Ah ok, good to know ur alive spyjack!
TracerFoxTEK Feb 16 @ 8:48am 
Really looking forward to seeing what you pull out of the proverbial hat!
Spyjack  [author] Feb 15 @ 1:50pm 
For example, the whole building may be considered properly underground and hidden on the official map! I don’t know yet, but there are a lot of options coming