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The stuff with the clutter is fixed by having a good combination between objects and satellite map - however it's hard when the flora and ground are almost two opposite colours.
Mostly MSRs are painted on the satellite map (what you see from afar), but not all of them, I learned how to do that late, and had to fix and adapt things on the go.
These are all things I learned either during or after working on this terrain, that I certainly will be applying to future ones.
But yeah, thanks a lot for taking the time to write this feedback. I will definitely keep it in mind for future terrains and I'm already putting some of these things in rotation. I do not know if I'll feel like coming back to this terrain to do such changes anytime soon though as I've moved on to other projects.