Arma 3
55 ratings
Military Tandem Tethered Bundle
   
Award
Favorite
Favorited
Unfavorite
Data Type: Mod
Mod Type: Mechanics
File Size
Posted
Updated
52.279 KB
May 9, 2021 @ 7:37pm
Feb 24, 2023 @ 6:07pm
4 Change Notes ( view )

Subscribe to download
Military Tandem Tethered Bundle

Description
Tandem freefall and parachute landing with a tethered cargo bundle for precise delivery of supplies and equipment with a HALO insertion.

Requires ACE
GitHub[github.com]
BI Forums[forums.bohemia.net]

Features
  • Tandem Jump with cargo in aircraft
  • Vehicle-in-vehicle and ACE cargo compatible
  • Maneuver in free-fall with cargo tethered to jumper
  • Maneuver under canopy with cargo tethered to chute
  • Cut tether at any time via Self Interaction > Equipment > Cut Lowering Line
  • Tether is automatically cut on landing

Server & Client
Reliable rope scripting requires mod to be running on server and all clients.
Popular Discussions View All (1)
14
Mar 14, 2022 @ 6:21pm
Issue Reports
Ampersand
28 Comments
Joaquín RDF Sep 25, 2024 @ 4:46am 
Is this compatible with RHS vehicles?
or can it only be done with vanilla vehicles?
Hugh Mungus Mar 6, 2023 @ 1:13am 
Please disregard my previous comments. This works with Enhanced Movement as well as Enhanced Movement Rework after all. My issues had to do with exiting the aircraft at too high of a speed or at too high of a bank angle. For consistent behavior when tethered jumping — ensure that the aircraft is traveling at around 250 km/hr while maintaining level flight. If you travel at too high of a speed, the package will separate from the player (starting at around 300-400 km/hr). If the bank angle is too extreme, the player will be killed or incapacitated immediately upon exiting the aircraft. Most of my issues with testing early on had to do with testing using AI pilots.
Warhammer Actual Mar 1, 2023 @ 6:38pm 
@ampersand , awesome thank you ...
Ampersand  [author] Mar 1, 2023 @ 6:38pm 
Check that it's not too heavy. There is a setting for the mass limit which you can increase.
Warhammer Actual Mar 1, 2023 @ 5:40pm 
Is there somewhere I can input the class names of modded 6x6 ATV's https://steamcommunity.com/sharedfiles/filedetails/?id=1190934425&searchtext=6x6+atv

so I could use those with your great mod?
Ampersand  [author] Feb 24, 2023 @ 6:09pm 
Update for exit reliability =)
Hugh Mungus Feb 23, 2023 @ 3:41pm 
This also doesn't work with Enhanced Movement Rework enabled (Enhanced Movement is a dependency).
Hugh Mungus Jan 21, 2023 @ 12:42am 
This still kills me with Enhanced Movement disabled, but not right away like when Enhanced Movement is enabled.
Hugh Mungus Jan 20, 2023 @ 11:46pm 
@Ampersand negative
Ampersand  [author] Jan 20, 2023 @ 4:56pm 
@Hugh Mungus Seems to work fine with Enhanced Movement. Do you have Walkable Moving Objects on as well?