Arma 3
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Antistasi - Cam Lao Nam - Community Version
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop, Persistent
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Tags: Tag Review
File Size
Posted
Updated
9.601 MB
May 6, 2021 @ 6:10pm
Jul 12 @ 10:36am
7 Change Notes ( view )
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Antistasi - Cam Lao Nam - Community Version

Description
The Official Antistasi Community presents our newly ported Antistasi Cam Lao Nam!

The Official Antistasi adaptation for S.O.G. Prairie Fire!

A massive Thank You to Savage Game Design who gave us the incredible opportunity to work together with them to be able to develop our mission alongside the CDLC development.

This mod is based on Barbolanis Antistasi version 1.4.0.1 and was further developed and improved by the Dev Team of the Official Antistasi Community

We are still working on further bug-fixes and improvements so keep posted for further updates.
Following please find our other publications:
- Antistasi - Altis Greenfor - Community Version
- Antistasi - Warlords of the Pacific - Community Version (Tanoa)
- Antistasi - Malden - Community Version
- Antistasi - Livonia - Community Version
- Antistasi - Tembelan Island - Community Version
- Antistasi - Kunduz - Community Version
- Antistasi - Anizay - Community Version
- Antistasi - Chernarus summer - Community Version
- Antistasi - Chernarus winter - Community Version
- Antistasi - Virolahti - Community Version
- Antistasi - Takistan - Community Version
- Antistasi - Sahrani - Community Version
- Antistasi - Cam Lao Nam - Community Version

- Antistasi - Altis Blufor - Community Version (discontinued)
- AntiStasi 1.9 - Community Version (discontinued)

- Antistasi Community Modset Collections


Features:

- Playable in persistent open server MP.
- Capture an island in a war against either one or two enemies at the same time, which might even fight each other.
- Dynamic agression system which is changing enemy reactions based on your actions. The system is influenced by basically everything you do like kills, completing missions, taking flags and even shooting civilians and POWs. So take care regarding what you do and who you kill!
- Persistant war in all aspects, destruction stays the same way as well as your vehicles and garrisons.
- Compatible with not only the original Arma 3 maps but also others from the steam workshop like Anizay and Chernarus. More to follow!
- Advanced AI system, the enemy and your friends will heal wounded or downed units, cover themselves and use multiple other tactics to win against their foes.
- Currently 15 different side missions: Assassination, Logistics, Destroy Assets, Rescue POWS, Conquer Missions with a wide variety for each type.
- Possibility of Undercovered approaches - utilize that to position yourself for the perfect attack.
- Persistent Stat Save System: You won't lose game or server progress upon a game update.
- Enhanced AI Squadmate control.
- AI friendlies and enemy can drag/carry and heal injured soldiers, not working with ACE3 mod.
- AI Garrisons that use static weapon you add.
- Supports up to 3 Headless Clients.
- Integrated Mods: TFAR Stable, TFAR BETA, ACRE, RHS: AFRF, USAF and GREF, 3CB, GRAD Trenches, ACE or, to keep the unique features of AI that would be disabled with ACE medical system: ACE no medical. None of them mandatory.


If you enjoyed, please vote this mission. The more players, the more ideas to share and develop, less bugs etc.

Official Website: https://antistasi.de/
Official Discord: https://discord.gg/TYDwCRKnKX
Official Twitter: https://twitter.com/AntistasiO
Official GitHub: https://github.com/official-antistasi-community/A3-Antistasi/releases/latest

Please feel free to join our community, report bugs, ask questions or just join us on our server!

Thank you Barbolani for creating the wonderful mod this is based on!

Also a big THANK YOU to all the guys of the Dev-Team!
Including but not limited to Bob Murphy, Cipher, Digital, Doommetal, Frostsbite, GodlikeHobbit, Håkon, John Jordan, Launchman, Lazejun, Meerkat, Mocksybren, Poweredbypot, Sebastian, Spoffy, Tad/Toakan and Wurzel0701.
Another big THANK YOU to all the testers within our community as well as the Cinder Community for helping us out by testing work in progress!

We also would like to thank our partner Armahosts[www.armahosts.com] for the nice servers we have and especially for the awesome support we get. Thank you!
Popular Discussions View All (10)
10
1
Aug 1 @ 12:37pm
Play as PAVN
Snipo117
5
May 14, 2021 @ 7:23am
Scopes
BroodJoker
1
Apr 25 @ 10:30am
Ammo Truck for Garage
Lord Matthias IV:XX
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187 Comments
Vector Aug 10 @ 2:56pm 
@iShot I don't think that's the mod per se, that just sounds like ARMA ai being ARMA ai :/ They can't all be super soldiers lmao
iShot Aug 10 @ 12:28am 
Not sure if I'm the only one having this problem since I couldn't find any other mentions of it, but AI helicopters keeps crashing in to trees. Tried taking a resource, the AI sent 3 helis to counter, all 3 of them crashed on arrival.
Vector Aug 9 @ 10:14pm 
@Meerkat I'm not sure if it was the script or if it was something else, but it seems to work now! Thanks for all the help, I really appreciate it. Now I get to welcome the PAVN and the USA to the rice fields :KSmiley:
[Meerkat] Aug 7 @ 2:50am 
@Vector, So there's only one other thing I can think of doing to try and work out what's going on, though I don't expect it to help much. Can you put the snippet below into the watch section under the debug console, it should return the classnames of the uniforms in the arsenal.

A3A_faction_civ getVariable "uniforms"
Vector Aug 7 @ 12:05am 
@Meerkat, there isn't a pop-up message aside from the generic one saying how you're dressed in either a military uniform, as well as the "military backpack, holding a weapon", etc. The top of the screen also doesn't reflect undercover mode when only wearing the VC uniform or the marshal outfit. Also, whenever I walk within sight of any AI that aren't on the guerrilla faction, I get fired upon instantly.
[Meerkat] Aug 5 @ 6:18am 
@Vector, That's strange because I tested using the same version from this page. Could you tell me what the popup says when you fail to go undercover?
Vector Aug 4 @ 11:48am 
@Meerkat dang, thanks for the quick reply! Unfortunately, I tried turning off all my mods, relaunched, and nope, still have an issue with undercover. All I have on is the uniform too, no vest, backpack, or head items even.
[Meerkat] Aug 4 @ 1:07am 
@ Saltycrax, That's a strange issue however we don't make any changes to controls like that, and we have never noticed such an issue during play and testing, so I can only assume that it's a strange Arma issue or impact from another mod should you be running any.

@Vector, From a quick test I did just now, all VC uniforms (1 through 5 including the duplicates) and the marshal uniform all allow you to go undercover, double check you don't have some other equipment that may be blocking it.
Vector Aug 3 @ 5:21pm 
I'm having an issue with undercover mode... no starting uniform allows me to go undercover, as they are all VC uniforms, and I have yet to find one that would count as a "civilian" uniform. I've played Antistasi on Tanoa and I know this should be available from day 1. Is there a mod I'm missing, or some kind of issue that I need to uninstall/reinstall?
Saltycrax Aug 1 @ 5:36pm 
I'm having a problem with my scroll wheel in the map when i host and use this antistasi on a lan and it goes over to everyone else who is joining me,but when i uninstall it,the scrolling in the map works again,no idea whats going on