Arma 3
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Scion Conflict
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Data Type: Mod
Tags: Tag Review
File Size
Posted
Updated
4.764 GB
May 5, 2021 @ 12:36pm
Nov 22, 2022 @ 4:23pm
72 Change Notes ( view )

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Scion Conflict

Description
  • ATTENTION: ALL NEW UPDATES FOR SCION CONFLICT ARE IN SCION CONFLICT REBORN

    Description:
    Scion Conflict is a far future, science fiction mod for Arma 3.
    In the year 2267, the Scion Empire launched its invasion into the “secessionist” Amalgamate Republic territory, starting what is known as the Scion Conflict.

    Contents:
    • New Weapons
    • New Equipment
    • New Vehicles
    • New Music
    • New Props
    • And more...

    External Links:
    By downloading/having this mod and its contents you agree to the Scion Conflict EULA.
  • Scion Conflict EULA[www.scionconflict.com]

    Credits:
    Moose (Outworld Studios) - Author/3d Artist/Designer/Music/Audio Production/Modder/Configs
    Luca - Modder/configs
    Ranger - Modder/configs
    Diwako - Scripting (Ronin Jump Pack, Teleporter, & Orbital Beam Strike)
    Nightwolf - Configs & Retextures
    Punished Raccoon - 3d Artist/Props/Weapons

    Contributors:
    Nightrush (gamemodes & retexutres), JJ (crusader config), Jmax (rtm & IG3 effect), Codius (Music), Rinzler (Configs)


    Special thanks to Jager, Scarecrow, Gekon1557, HauntingP90, Pheasant-One, & Shaleshock for the gnarly pictures above taken of our mod.

    We've revamped many of the textures for the armors, if you enjoyed the old armors, we've uploaded them to the Extended Arsenal which is linked above.

    Licence:
    This addon is published under APL-ND[www.bohemia.net].
    • You may not reupload this addon.
    • You may not use this addon on monetized servers.
    • You may not change/rework any files of this addon unless you have been verified through Moose (Ouworld Studios) through the vetting system on the discord server.

    The following is allowed:
    • Retexures
    • Config mods/patches


Popular Discussions View All (1)
4
Apr 14 @ 10:15pm
k2 mobile mortar
ClusterFranky [Ger]
296 Comments
ASCENDANT <'.'> LORD May 11 @ 10:26pm 
is it possible to release isolated mods for per example ; vehicles only or weapons only?
only because im running a 40k server on a laptop XD so very limited space as you would imagine so it would be great to have some extra sci fi items and vehicles in game without downloading those extra few GBs of custom uniforms and AI and the sort, regardless love the mod!!
The Imperialistic sld_delta Mar 19 @ 1:40pm 
@tmn.ueda: "monetized servers" refers to multiplayer servers that accept to donations for benefits or even require payment to access them.
tmn.ueda Feb 29 @ 10:45pm 
Hello,I have a question for you.You wrote "You may not use this addon on monetized servers." in Licence Chapter in this page.What is "monetized servers"?I always play ARMA3 on my computer.When I use Eden Editor,there is a computer picture below the screen.Is this "playing ARMA3 on monetized servers"?If you answer my question,I really appreciate your kindness.
Hectrol Feb 29 @ 6:20am 
A macro scenario with this mod "SCION WAR on LV426" [With many locations]: https://steamcommunity.com/sharedfiles/filedetails/?id=3170236250 Very Thanks :steamhappy:
Moose (Outworld Studios)  [author] Dec 5, 2023 @ 12:05pm 
Subscribe to the new Scion Conflict Reborn mod on the workshop for future updates; Forward all comments and questions there regarding scion conflict development or join the discord.
Eee Oct 24, 2023 @ 5:48am 
Hello Scion, I was wondering if there is a chance to make an ACE Compatibility mod with Scion Conflict? Would be brilliant if it could made. I'm looking to using it but I use ACE and wish to have the two work together but found that the Warbots just get one shot and don't take any ACE Damage
Chillin01315 Oct 5, 2023 @ 10:47am 
Ever since I watched "The Creator" Ive been looking for a futuristic mod that had humans and ai and this is the closest thing to that, that i could find. If you guys could i would appreciate it if you could make a mod that is "The Creator" and has all the same people and vehicles and weapons.
Paroxysm Oct 4, 2023 @ 3:52pm 
so the warbots they seems to have the same health pool as a normal unit??? is this normal and if so how do you go about changing it? i would assume a robot soldier would be able to take a few dozen rounds befor being destroyed???? sorry if this has already been asked cant seem to find a answer
GreyFox24 Sep 15, 2023 @ 8:48am 
Visor doesn't work (When I don't have a helmet, it writes an error that I don't have one). And when there is a helmet, just nothing happens, bindings are fine.
Karelian Mountainkeeper Sep 14, 2023 @ 10:30am 
what size of this mod? am i right is more than 400 mb?