Space Engineers

Space Engineers

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XJ5 X-Wing
   
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Type: Blueprint
File Size
Posted
977.359 KB
May 4, 2021 @ 12:53pm
1 Change Note ( view )

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XJ5 X-Wing

Description
ARMCO Starwars Project High-Quality New Republic X-Wing Variant, Piloted by Jedi
With fully functional First-Person, WeaponCore Support, Skin Support, Engine & Weapon Sounds.




Summary
The New Republic XJ5 X-Wing is an advanced model, Featuring Heavy-Laser Cannons in Burst-Mode, 3 Tube-Warhead Launcher, and can field the elusive Jedi Shadow Bomb.

Equipment:

3-Tube Warhead Launcher
4x Wing-Mounted Heavy Laser-Cannons (Gimbal, 2x Burst, Blue-Shot) , 450m, Laser-Cannon Type
Reactor Equipped, Stock-Upgraded
Lifesupport Equipped , Ice-Fed
Hyperdrive Equipped, Stock-Upgraded
4x Rear-Mounted Engine-Pair

Ordnance: 3 Salvo

Concussion Missile
Nano Missile
Proton Torpedo
Magpulse Missile
Jedi Shadow-Bomb
T-Flare

Role:

Advanced Hybrid-Starfighter, While not packing the advanced variants, the XJ5 does have a larger barrage, and can launch Jedi Shadow Bombs.

Weakness:

Quickly Disarmed by blasting off the Wings, or engine-crippled with precise-fire from behind.

https://github.com/LordKreeg/ARMCOSWProjSE/wiki/Starfighter-Guide-New-Republic#xj5-x-wing

Contents
  • First-Person LCD-Installed Cockpit, with support for docking HUD-less in First-Person.
  • Animated Wings, and Cockpit Canopy
  • Full Armament, via WeaponCore Technology.
  • Skin Support across Entire Exterior.
  • Full Audio for Engine & Weapons-Fire.
  • Modular Capacity.


Legal
Star Wars, the franchise, is owned via Disney.
Rights Reserved properly to Disney & their respective owners, for such concepts, sounds, and similar matters.

Disclaimer:

All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation.
These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force.
Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar.
All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced.
Keen has no rights nor ownership to any content or assets created by me or others involved this project.
Steam & Keen guidelines state this legal fact.

Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner,
Can, be DCMA'ed by Me, to legally take all such attempts down with legal force.
If you have a problem with this; You can go read Steam's exacting legal documents on the matter.
I am nicer than most, do not make me waste my time Going after theives.
1 Comments
ninjawizard May 26, 2022 @ 2:23am 
this is boss man! i want to try that mod