Total War: ROME REMASTERED

Total War: ROME REMASTERED

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Sebastian's Battle Overhaul
   
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Feature: Balance, Battle
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731.932 KB
3 MAY 2021 a las 12:43 p. m.
11 DIC 2021 a las 5:10 a. m.
10 notas sobre cambios ( ver )

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Sebastian's Battle Overhaul

Descripción
Version of the mod for Barbarian Invasion: https://steamcommunity.com/sharedfiles/filedetails/?id=2684834948&searchtext=


The aim of this mod is to make battles last longer and improve the experience with large unit sizes. The following changes have been made:

- Unit base morale and health has been significantly increased.

- Unit rank depth has been doubled for almost all units to reduce the problem of spaghetti lines.

- Missile units have approx. had a 20% increase in projectile range and a 50% increase in ammo.

- Missile units have been overhauled so each type is distinct with unique strengths and weaknesses.

- Infantry phalanx has been improved to better hold formation and to be more reliable against cavalry.

- Horde formation has been replaced with square formation.

- Spear cavalry has a larger damage bonus when charging.

Ultra unit size or larger is recommended, however, it will still work with other settings.
41 comentarios
Chuck 24 MAY 2022 a las 10:39 a. m. 
Alright, thanks for the answer
SEBASTIAN  [autor] 24 MAY 2022 a las 7:20 a. m. 
I'm not sure if it would conflict
SEBASTIAN  [autor] 24 MAY 2022 a las 7:18 a. m. 
This mod changes unit stats a lot, so I would imagine the additional units would be quite unbalanced.
Chuck 24 MAY 2022 a las 5:32 a. m. 
Would this mod conflict with additional units mods of any kind?
SEBASTIAN  [autor] 20 DIC 2021 a las 4:13 a. m. 
@Robototron

It probably is incompatible, however you can always download both mods and see if they work together. Just make sure you place this mod higher up than Imperium Surrectum in the load order, when you launch the game.
Robototron 19 DIC 2021 a las 2:19 p. m. 
If the mod is incompatible with Total Conquest am I to assume that it's also incompatible with Imperium Surrectum?
SEBASTIAN  [autor] 17 DIC 2021 a las 9:59 a. m. 
I have released a version of the mod for Barbarian Invasion. The link is at the top.
Giovanille 17 DIC 2021 a las 8:46 a. m. 
Yes, it's my fault, to test the mod, I just take one or two units in your file and copy the lines but for the "stats_sec" line I only changed the numbers and not the whole line. Result, the units were still trying to fight with swords without having a sword. LOL
SEBASTIAN  [autor] 17 DIC 2021 a las 6:03 a. m. 
@Giovanille

From my experience the phalanx units are quite deadly against infantry head on. I tested the matchup you described (1 legionary vs 1 sacred band) and a lot more than a few died on both sides.
Giovanille 17 DIC 2021 a las 3:30 a. m. 
In the "descr_model_battle" file, the Carthaginian Sacred band have the line:
skeleton => fs_slow_spearman, fs_slow_swordsman
Normally, it would suffice to remove "fs_slow_swordsman" so that they do not use the sword. I'll try to see what happens.