Wallpaper Engine

Wallpaper Engine

979 ratings
Academy City - To Aru Majutsu no Index
   
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Miscellaneous: Customizable
Type: Web
Age Rating: Everyone
Genre: Anime
Resolution: Dynamic resolution
Category: Wallpaper
File Size
Posted
Updated
6.843 MB
May 3, 2021 @ 7:32am
May 7, 2021 @ 6:27am
3 Change Notes ( view )

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Academy City - To Aru Majutsu no Index

Description
Four videos (morning, noon, evening, night) with smooth transitions that change depending on the time of day (configurable).

Videos taken from the official website of the mobile game "Toaru Majutsu no Index": http://bilibili.163.com/index.html

I do not own any graphic materials used. All rights reserved to the copyright owners.

Tags: To Aru Majutsu no Index, A Certain Magical Index, To Aru Kagaku no Railgun, A Certain Scientific Railgun
13 Comments
Darex Sep 15, 2024 @ 8:56am 
Awesome wallpaper but I don't see how it's got a dynamic resolution to it. Seems like a fixed 16:9 wallpaper.
Deadpoolant Sep 25, 2023 @ 7:36am 
I loved, i need 3440*1440 PLISSSS
nice walpaper
Orbit May 14, 2023 @ 11:46am 
beautiful Wallpaper :steamthumbsup:
diecicatorce Aug 5, 2022 @ 5:53pm 
Is there any possiblity you add a speed slider to slow down the videos? It goes way too fast
MaûllidØs Jul 30, 2021 @ 4:49pm 
song?:(
冲国白毛控仙人 Jul 13, 2021 @ 11:08am 
nice:steamthumbsup:
Czin Jun 9, 2021 @ 9:07am 
Really sick, this is by far the best To Aru wallpaper I have ever seen and I'm so damn happy with it, awesome job :steamthumbsup:
SafetyMoose May 30, 2021 @ 8:27am 
This is a great wallpaper. I have always wanted a city landscape like this that adjusted to the real time of day. I hope you will make more that are similar to this.
Horu May 28, 2021 @ 7:39am 
can you do this in 60 fps?
Scouty Official May 7, 2021 @ 1:07pm 
Can't reply to comments in workshop posts? That's silly, anyway, you're welcome! That is a much nicer solution than mine lol, it's been a while since I last used JS haha.

I did notice that your original statement should have made sense, but I didn't think that it may have been an issue with using currentTime instead of currentHour, Glad I could help!