Arma 3
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73 Easting
   
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
Updated
177.412 MB
Apr 17, 2021 @ 9:18pm
Apr 17, 2021 @ 9:52pm
2 Change Notes ( view )

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73 Easting

Description
About
[RATS.ins] jujurat presents 73 Easting, a 4km terrain that seeks to provide a playable, atmospheric, and engaging take on remote Iraq during the Gulf War. 73 Easting is the location of one of the largest tank battles in US history. This terrain attempts to recreate that isolate desert and the areas around it in the approximate time period using real world data, and of course some fictional liberties taken to make the map playable for Arma. The terrain includes small inlets of green areas and a few rural structures.

Battle of 73 Easting
The Battle of 73 Easting was fought on 26 February 1991, during the Gulf War, between the armoured forces of the United States (VII Corps) as well as the 1st Armoured Division of the United Kingdom and those of the Iraqi Republican Guard and its Tawakalna Division. It was named for a UTM north-south coordinate line (an "Easting", measured in kilometers and readable on GPS receivers) in the featureless desert that was used as a phase line to measure progress of the offensive as they were going through what the Iraqis thought was trackless desert. The battle was later described by Lt. John Mecca, who participated in the battle, as "the last great tank battle of the 20th century." This battle took place several hours after another, smaller, tank battle known as the Battle of Al Busayyah.

This terrain was created in about half of a day for the purposes of Gulf War missions, and for any general purpose use.

Features
Empty desert on the western portion of the terrain.
Small green zones accompanied with palm trees.
A few small buildings, by few, I mean few.
General terrain area that is miscellaneous enough to be used for multiple purposes.
Custom lighting config.
Real geographical infromation such as heightmap and satmap, gathered from QGIS with the assistance of Adanteh's Game Terrain plugin.

Plans for the Future
There is nothing majorly planned for this terrain. I will update it and polish it and maintain it as Arma continues to update. It is understood that this does not perfectly recreate 73 Easting. It is a small segment of 4km out of the 50+km of terrain that 73, 74.. etc Eastings were fought in. I made the map intentionally multi purposeful to support small infantry combat, mechanized warfare, and tank warfare. This map is most likely too small for planes (only 4km).

I will most likely go in and make the tank positions actually above ground in Buldozer.

Stats for Nerds
4km
Cell Size 2

Credits and Thanks
For providing great information and help at times of need:
Mondkalb
Ice
Adanteh
Temppa
A3 Discord Terrain Channel
HorribleGoat
Bohemia Interactive
Popular Discussions View All (1)
2
Apr 20, 2021 @ 2:16pm
BUGS/SUGGESTIONS
jujurat
33 Comments
VietnamWarSummarized Oct 20, 2022 @ 8:57pm 
Ranger_Actual if your looking for a faction mod for both sides during the Gulf war try the following

Republic of Iraq forces 1991
Cold War Rearmed
Ranger_Actual Sep 28, 2022 @ 2:19pm 
Where can I find the uniforms and vehicles in the pictures?
Lak⁧⁧arak Apr 22, 2022 @ 6:02am 
what has this to do with east germany
=_X_=™© Nov 7, 2021 @ 8:34am 
Looks good

Thanks for sharing !
jujurat  [author] Aug 28, 2021 @ 10:46am 
Thanks, that means a lot
Grunt4life Aug 20, 2021 @ 5:09pm 
Thanks for this epic mod, I served in the U.S. Army 3rd Armored as a an M1A1 Abrams commander during the Gulf war, the terrain is so realistic and looks like the terrain when I was there and brings back alot of memories thanks for this awesome map
OksmanTV May 5, 2021 @ 2:26pm 
Thanks man :)
OksmanTV May 5, 2021 @ 1:44pm 
Jujurat you have any documentation or guides anywhere for making maps?
jujurat  [author] May 5, 2021 @ 1:29pm 
You will also need to make your own lighting config if you use A2 sky object, light will distort and appear incorrectly if you use the A2 one with a Livonia lighting config/Altis/Tanoa/etc. Distant mountains/skies are achieved using horizon objects.