RimWorld

RimWorld

2,335 ratings
Vanilla Weapons Expanded - Tribal
2
3
2
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
Updated
1.384 MB
Apr 12, 2021 @ 4:24am
Apr 2 @ 7:24am
7 Change Notes ( view )

Subscribe to download
Vanilla Weapons Expanded - Tribal

In 1 collection by Oskar Potocki
Vanilla Expanded
96 items
Description
[www.patreon.com]








This mod is CE compatible.



1.0.0 (12/04/2021): Initial release



Vanilla Weapons Expanded - Tribal is a new entry to Vanilla Weapons Expanded series aimed at introducing some new weapons New Tribe playing players can utilise for better defense capabilities. From light and heavy clubs, stone axes and throwing shards to slings and clay pots filled with chemfuel, tribal raids should become significantly more diverse now.

Vanilla Weapons Expanded is part of a series of mods expanding on everyday life on the Rimworld. When paired together with a brand new Vanilla Apparel Expanded and Vanilla Armours Expanded, you can bring something to your game that will keep you interested in it for days.









[forms.gle]













Q: Does this work on RimWorld 1.1?
A: No, it requires the latest game version.

Q: Is this mod CE compatible?
A: Please check with the CE team. We do not do CE patches, Combat Extended team is kind enough to do them on your end. Any questions about CE in this mod will be swiftly removed.

Q: Do these weapons spawn on enemies?
A: They can, yes, on Tribal raids.

Q: Can I request a feature?
A: Yes, comment down below!

Q: Where do I craft those weapons?
A: You craft them on crafting spots, you don’t need any research project to make them.

Q: Is this mod save game compatible?
A: Yes, you can add it whenever you like, however please remember removing a mod can cause issues.



Graphics are created by me, Oskar Potocki[www.oskarpotocki.myportfolio.com].

XML by me as well.

Rimworld is owned by Tynan Sylvester.

(CC BY-NC-ND 4.0)[creativecommons.org]



[www.paypal.com]

Every dollar donated allows me to spend more time refining the mods and creating new content. If you’re feeling generous, even the smallest donation is always welcome!

[www.patreon.com]



Check out our collection at:

97 Comments
Baldiwn Feb 23 @ 7:31am 
The heavy club looks the club for the wraith from dbd
Sprocket Nov 11, 2023 @ 6:44pm 
is this mod integrated with Vanilla Factions Expanded - Tribal?
Aech Nov 7, 2023 @ 10:28pm 
i subscribed this mod, played 3 playthroughts... unsubscribed. THESE FIRE BOMBS HUNTS ME IN MY NIGHTMARES. The total reason of my demise. Later in game spawns like 20 people with fire bombs and the whole map starts burning.
HMSHUNTER Oct 12, 2023 @ 6:46pm 
How do u turn off base game weapons like lets so i download this mod how do i set it so that other factions/ai dont have gun weapons such as shotguns and stuff
Siluda Jun 27, 2023 @ 2:47pm 
could you please add staff sling
Oskar Potocki  [author] Jun 27, 2023 @ 12:29pm 
Definitely not caused by this mod. 100%.
PremierVader Jun 27, 2023 @ 6:53am 
Hey is this mod causing issues for anyone where once you pick up a weapon you cant draft your colonist anymore? Anybody know the solution?
Siluda Apr 7, 2023 @ 8:57pm 
could you please add staff sling ?
Katabasis Jan 26, 2023 @ 4:10pm 
the creator of the mod simply has to make the shiv unable to be composed of chitin? is that possible?
Katabasis Jan 26, 2023 @ 4:09pm 
Here to complain about the shiv .... a 44% chitin shiv has 10.44 dps or so .... my excellent plasteel knife is 10.55 ......