Space Engineers

Space Engineers

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Jzuken's Useful Camera Overlay
   
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Type: Mod
Tags: hud
File Size
Posted
6.227 MB
Mar 21, 2021 @ 3:31pm
1 Change Note ( view )

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Jzuken's Useful Camera Overlay

Description
First camera and turret overlay on Workshop that doesn't just look cool, but also has useful features.

1. Clock face with numbers, for times when you need to shout "enemy at nine o'clock!" but it has to make sense
2. Artillery reticle, when you need to hit an enemy with ballistic trajectory
3. Group accuracy circles, when you need try to adjust for the spread of your weapon
4. Sight range, adjusted for 10 meters of height at maximum zoom level. When you zoom in at maximum, the vertical axis represents the height of 10-meter feature you see, and the top horizontal axis represents the distance to the object.

Turrets use a modified overlay with artillery reticle and sight range, cameras use simpler overlay with just clock face and group accuracy circles.

Credits:
Whiplash141, for his camera overlay script
KeenSWH, I used part of their camera texture for background
1 Comments
woostyboy Mar 21, 2021 @ 11:34pm 
This looks great. Would there be any way to have the option of the full ranging set up on normal cameras too please? I (and I'm sure lots of people) use normal cameras as long range aiming for tank turrets using the MART script. Could this be done do you think? Many thanks in advance.