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1. Early game arty that is mobile and isn't a fixed emplacement. ( Provides Smoke grenades to assault MG spam and helps deal with IG guns. )
2. Early 5 man infantry sections with SMGs and smoke grenades to help with with MG spam and provides good damage, just gotta get close.
3. Cheap tank destroyer ( 80 fuel only ). Helps get a very very early tank out. If Microed well, it can last and do what it needs to. It can't really engage targets frontally but, it has speed to get in, do a hit and run behind the enemy, and get out. It requires a lot of micro to use well though.
4. M5 Half-Track, Brits normally don't have this type of unit. Acts like a mobile re-spawn truck, provides green cover, and has a 50 cal to boot. It can be upgraded to deal with Air call ins and help with attacking infantry by spamming suppression on them.
5. Strafing Support helps deal with any visible threats in the attack area. Make sure there is total vision before calling in.