RimWorld

RimWorld

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Simple Ammunition Patches
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Mod, 1.2
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Posted
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296.200 KB
Feb 25, 2021 @ 5:30am
Mar 1, 2021 @ 12:03pm
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Simple Ammunition Patches

Description
Cool, a simple ammo system for Rimworld! Ahhh, dang, this gun from a mod isn't supported. Well, now it (maybe) is! Patches weapons from other mods to work with the system from Simple Ammunition by brokolilikek. May or may not be well balanced.
Load after supported mods, and after Simple Ammunition. Probably make these two mods as close to the bottom as possible. I've set load-after rules for this mod so hopefully the game or mod manager will force this to be loaded in the correct place!

Stuff is maybe balanced? I don't know, I tested and I am happy with the results, but will consider feedback from users.

You NEED to use Simple Ammunition for this to work. Wont without that mod activated, this relies on stuff in it.

Currently patched:

The Black Armory by AOBA
Kit's Gunpowder Weapons by Kitsune
Ultratech: Altered Carbon - Armoury by Helixien
Kit's Industrial Weapons by Kitsune

Partially Patched: (need a more experienced mod maker to assist with the patches not applying)

Rimsenal - Core by rooki12k
Rimsenal - Enhanced Vanilla Pack by rooki12k

Doesn't work for you? Post a comment and I'll try to help. I'm not an experienced modder...

Q: I am having errors with your mod, can you help me?
A: Post a comment with what the issue is and the error log and I'll try. Im not an experienced modder but I can try to help if its related to this mod.

Q: Is x mod patched by this?
A: Check the list, if it's not on there, no.

Q: Can you patch x mod?
A: Maybe, leave a comment and I'll take a look

Q: Wow, you're great Chewy! I am creator of weapon mod you patched, can I implement your mod in to mine?!
A: Yeah, let me know if you do and I'll remove the patch from this. But keep it up to date...

Q: Wow, you're great Chewy! I am creator of Simple Ammunition mod, can I implement your mod in to mine?!
A: Yeah, let me know if you do and I'll remove the patches you copy over from this. But keep it up to date...

Q: Can you adjust x stat for a weapon?
A: Maybe? If you have a good justification I'll consider

Q: Can you patch Rimsenal?
A: I tried two packs and its partially working. The game wont apply patches to all the weapons, I dont know why, need help from experienced mod maker before I try the other mods in Rimsenal series. Sorry :(

Thanks!

Credit goes to brokolilikek for the Simple Ammunition mod. I like the mod, want it expanded to cover mod weapons I used, so did it myself.... Credit to all the mod creators of supported mods, for making the original mod and for giving me enjoyment.
25 Comments
bblkepling Aug 22, 2021 @ 7:53pm 
@Chewy Yui I just started patching Rimsenal - Core and finally solved your long standing mystery. Apparently ThingDef and thingDef are interchangeable, and since the author of Rimsenal used both it would cause the patches to fail when looking for the wrong letter case. This should also apply to 1.2 if you want to fix your patches for legacy users.
bblkepling Aug 22, 2021 @ 5:38pm 
Hey folks, I'm a new contributor over at Freefolk. I just wanted to let everyone know that I've taken note of this mod and all the requests in the comment section. I can't guarantee when I'll have it all done but I'm going to try and add everything officially to the 1.3 version. The description for Simple Ammunition Remastered is currently outdated, but if you look in the patches folder you can see what I've all ready written support for.

Since they're supported or requested here I'll say that I have Rimsenal - Enhanced Vanilla Pack and a large part of the Fallout NV series done. Also if you would like to contribute to the project the best way is to join the Freefolk discord.
Lucky Jun 13, 2021 @ 3:52am 
no worrys no worrys
Chewy Yui  [author] Jun 13, 2021 @ 1:38am 
@Lucky I'm pretty busy recently with IRL stuff so havent had much personal/game/computer time but I do intend to add more to this in the future
Lucky Jun 5, 2021 @ 4:45pm 
Is Kits vfe weapons patched in (if not it would be nice)? also id like to make a request for the dusk armory mod
Dr. Quackers M.D. Mar 6, 2021 @ 11:58pm 
I decided to ask project Itzal to patch his guns. I am about half way thru Valkyrie Chronicle weapons if I am doing this right. Then I am going to do Gone with the blast wave factions.
Dr. Quackers M.D. Mar 2, 2021 @ 5:17am 
Thank you I saved that in my notepad hahah
Luneyl Mar 2, 2021 @ 3:49am 
Hi, may I send you patch for [SYR] Naga that I made for myself? It could be good addition for this mod.
Chewy Yui  [author] Mar 2, 2021 @ 12:46am 
@Wiseman Please do! Add me on discord Kira Alteric#0698

I'll try and set up a github for the mod this week, may be easier to source community contributions!

@AlphAshIsAWeenie it's pretty simple to be honest; Take a look in the patches folder for the mod, and you'll see how its done. Make a copy of one of the patch files, and open it alongside the ThingDef file for the weapon mod. In the patch file, replace the DefName in <xpath> with that of the weapon, change the MaxShots, ItemsPerShot (possibly) and the Ammo Type in <AmmoFilter>, then on the PatchOperationAddModExtension at the end of the weapon section, change the min and max ammo, which is what makes enemies spawn with ammo to reload

Only other thing, is if the weapon in the base mod has <comps> defined, you change the Xpath in PatchOperationAdd part of the patch block to [defName="WEAPONDEFNAME"]/comps and remove the <comps></comps> underneath it. Reverse if it doesnt have comps defined. Hope that makes sense
Dr. Quackers M.D. Mar 1, 2021 @ 11:27pm 
I hve not even asked about Project Itzal cause there is so many guns. If somebody teaches how to plug in the ammo name to the assigned weapon I willl slowly plug away at the Itzal packs.