Total War: WARHAMMER II

Total War: WARHAMMER II

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Xenon's Stormfiends - SFO
   
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Tags: mod, Units
File Size
Posted
Updated
336.119 KB
Feb 7, 2021 @ 10:36pm
Nov 26, 2021 @ 10:11pm
4 Change Notes ( view )

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Xenon's Stormfiends - SFO

Description
A patch to adjust Xenon's Stormfiends for SFO.

  • Added units to SFO caps, they are "rare" and the monster and engineer T5 building both give 1 of each stormfiend.
  • Stormfiends have the warp booster ability like weapon teams/wheels depending on their type.
  • Shock Gauntlets' effect is higher.
  • Grinderfist and Warpthrower variants have the warp sorched effect.
  • Warp Brazier's dot is closer to the value of SFO's Plague Furnace dot, and its leadership effect is replaced by a weaker version of the furnace's contamination effect.

SFO elite infantry is very elite. Despite the increased health/resistance, the stormfiends will not survive in melee alone against high tier infantry without absurd buffs, just like any monster left alone. Give them fire or meat shield support.

This is for Xenon's Stormfiends alone, if you also use ChaosRobie's & Skørne's Moulder's Menagerie, only use its patch.

Feel free to give feedback.
4 Comments
Maal  [author] Aug 27, 2021 @ 3:27am 
Should be fine, I'll probably do a small update just to update the "updated" time.
The Wriggler Aug 27, 2021 @ 12:11am 
Does this still work with the newest SFO update by any chance?
Maal  [author] Apr 23, 2021 @ 5:38pm 
Do not need an update for The Sundering.
Wolf Feb 7, 2021 @ 11:34pm 
nice :steamthumbsup: