Total War: WARHAMMER II

Total War: WARHAMMER II

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Xenon's Stormfiends [STANDALONE - OR AS SUBMOD FOR MENAGERIE]
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Tags: mod, Units
File Size
Posted
Updated
99.253 MB
Jan 17, 2021 @ 7:39am
Aug 24, 2021 @ 8:59am
11 Change Notes ( view )

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Xenon's Stormfiends [STANDALONE - OR AS SUBMOD FOR MENAGERIE]

Description
First things first
This mod would never exist if not for amazing work of ChaosRobie who was behind the code of this mod.
From now on i will continue to expand upon it and try to make some new cool models and units!
I also thank Modding Den and other who helped me with it.
If you want slightly different version of my stormfiends along some other unholy monstrosities you should check out Robies mod - https://steamcommunity.com/sharedfiles/filedetails/?id=2122291692
Tho, it is fully compatible and will overwrite Robie's stormfiends!
SFO submod - https://steamcommunity.com/sharedfiles/filedetails/?id=2388328071
If you also use menagerie, instead use its own SFO submod.
Beware
Unit is not yet finished, its a work in progress, and i wouldnt call it finished.
Actually, its far from finished and warpthrowers for now have same model as ratlingunners (no warpthrower thingy nozzle yet)
It should be fully playable tho.
Content
Stormfiends ratlingunners and warpthrowers.
Melee variants
Ror variants
Ikit workshop
Support
I'm sadly not in best financial shape, so while i hate to, i have to ask for minimal help so i can keep going with modding. I will still mod even if noone will be able to help ( i dont want anyone to feel forced), it's just something i would appriciate.

Patreon = https://www.patreon.com/xenonmods

Paypal = https://www.paypal.com/paypalme/mrfaux

Thank you all!


Full credits
Phazer - creator of amazing RMEditor
ChaosRobie - Creator of coding side of the mod
Skorne, Thome, Urgat and all other Modding Den users for helping me with creation.
Games Workshop and CA - For allowing us to make mods
Popular Discussions View All (2)
18
Sep 3, 2021 @ 8:55am
Bug report
Xenon
6
Feb 10, 2021 @ 12:34am
Thoughts
Xenon
88 Comments
reinersmann.89 Sep 24, 2022 @ 4:23pm 
i will give you money if you add this mod to wh3, too
Rib Roast Sep 12, 2022 @ 5:38pm 
i will give money if you add ro warhammer 3
CleoPatra ✿ Sep 10, 2022 @ 10:23pm 
anychance for a WH3 version of your mods love them alot
Xenon  [author] Jan 24, 2022 @ 1:34am 
@Damadtroller I know, slow reply but my models are bit different :P
The Wriggler Jan 6, 2022 @ 10:32am 
@Damadtroller Xenon has colored stormfiends closer to Vermintide 2 and this has ones more akin to tabletop.
Zzz Sep 30, 2021 @ 5:07am 
@Xenon how is this used as a submod for the menagerie? Doesn't the menagerie have all the content of this mod already?
just ♥♥♥ Sep 15, 2021 @ 12:55pm 
Are the stormfiends buffed by anything in the tech tree? As it does not say if they are or not
LordOmlette Aug 24, 2021 @ 2:03pm 
I'm omlette#1737 on discord if you need me to clarify anything.
LordOmlette Aug 24, 2021 @ 2:00pm 
Hello, your mod doesn't include a unique script in script\campaign\mod, so there isn't an easy way for a scripter (me) to detect whether your mod is active.

Would you be willing to add an empty script (for example script\campaign\mod\xenon_stormfiends2.lua) so that I may detect whether your mod is active? I ask in order to my Clan Skyre Units for Skaven mod compatible with yours. (It's already compatible with Moulder's Menagerie.)

(If you can think of another way to detect whether a mod is active, I'm all ears.)
Xenon  [author] Aug 24, 2021 @ 9:37am 
Still working on it, sadly i didnt had that much time for it due to work on sfo :P