Company of Heroes 2

Company of Heroes 2

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Company of Heroes 2 Bugs Handbook (Outdated)
By Amin and 2 collaborators
This is a list of known Company of Heroes 2 bugs for the community players, aiming to assist the players to be aware of the bugs available in the game. Furthermore, assisting the developers to track the bugs and eliminate them as soon as possible.
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Bugs Listing Guide:
-Bug title
Description.

Availability Status: Available \ Patched up \ Redesigned
Watchlist Status: Known \ Unknown by developers
Temporary solution: Do this \ None
Final Solution Status: Will be fixed according to \ None for now
Date of listing: MMMM DD, YYYY

*attachments (Screenshots, videos, etc.) if required
Bugs about the AI, interface, performance, gameplay, etc. listed here. (Non-factional)
- Steam and Game Pass (Xbox Live) versions incompatibility
Since 3rd February 2021 hotfix[www.coh2.org] that published on Steam, Game Pass (Xbox Live) users cannot play with the Steam users anymore due to the versions incompatibility.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 13, 2021
- Visual bug on certain spots of the Red Ball Express map
Stretched polygons appear on the screen, blocking the whole view of the player from the battlefield.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 13, 2021

Screenshot by blvckdream

- Mouse pointer disappears on Alt-Tab, occasionally
The mouse pointer disappears and will not appear again occasionally after switching between windows (Alt-Tab).

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 13, 2021

- Mill Road map bugs
- Map description is missing
- Windmill doorway is obstructed by the map border and other obstacles
- Windmill is invulnerable and never destroys.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 12, 2021


Screenshot by Senpaiyaa.

- Replay and spectate are broken
- It's not possible to watch the replay sometimes.
- The match result may differ in the replay.
- The replay may end before the actual end of the match.
- The spectator may drop while watching the match.


Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 12, 2021

- Long delay to connect to the lobby
Some players are experiencing a notable delay to connect to the lobby.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 8, 2021
- Not receiving points from the match sometimes
Players do not receive any points from the match sometimes, even after waiting for a while in the lobby or at least after 24h. Apparently, the session goes out of sync due to a session bug; thus, it's impossible to validate the session to give players their points.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 8, 2021
- The player card headers are broken
Sometimes, it does not count and list the matches that the players had played.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 8, 2021
- Various drops or crashes w/wo bugsplat
Some players are still experiencing difficulties such as random drops from the game or crashes w/wo bugsplat.

This includes:
  • During the search on the automatch
  • At the start of the match
  • During the match

It's also worth mentioning in 1 case, the issue was fixed by using VPN according to a player.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 4, 2021 (Updated on Feburary 8, 2021)

- Rzhev map winter skin bug
On the Rzhev winter map, medium and heavy tanks have summer skin instead of winter skin.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 31, 2021

- Occasionally, having no, wrong set of commanders, or the opposite faction commanders set in the match
Players may have no commanders, a different set of commanders from what they selected, or the opposite faction commanders set during in match.

For example as an Axis OKW player, the player may have Allied British commanders.

P.S. According to Relic, using such commanders in automatch rank (aka PVP matches) is prohibited. The use of this bug in-game considers as bug abuse and will result in a ban punishment. You can play the game without using those, or leave the game or ask your team to surrender.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 29, 2021
- Occasionally, player cannot join the lobby that has been invited to, while the game states the player is already there.
It's not possible to join the lobby that the player has been invited to while the game says the payer is already in the lobby and occupying a slot.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 29, 2021

- Cannot play an offline custom match vs. AI
It's not possible to play a custom match vs. AI without a connection to the servers. Custom matches vs. AI are not available on the offline mode anymore.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 29, 2021

- Occasionally, the ‘searching for game’ sound effect (the rumbling sweep noise) continues during the match
On the automatic vs. AI or player, the ‘searching for game’ sound effect (the rumbling sweep noise) continues during the match, occasionally,

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: Launch and use the game in the full-screen mode, not windowed.
Final Solution Status: None, for now.
Date of listing: January 27, 2021 (Updated on February, 4 2021)
- Broken achievement counters on Steam \ Counters reset
Some of the achievement counters on Steam do not work properly or rested to 0, unlike the in-game achievement counters. The in-game achievement counters work properly and contain the records.

The achievements list encountering this issue:
  • German Battle Medallion (Play as Germans 500 times)
  • Soviet Battle Medallion (Play as Soviets 500 times)
  • To the Last Bullet (Finish 500 skirmish or multiplayer matches)
  • War Games I (Win 100 matches against 1 AI)
  • War Games II (Win 100 matches against 2 AI)
  • War Games III (Win 100 matches against 3 AI)
  • War Games IV (Win 100 matches against 4 AI)
  • Overwhelming Might (Win 50 games with a point lead greater than 400)
  • Delaying the Inevitable (Play 50 games against a Soviet opponent that last longer than 45 minutes)
  • Heartbreaking Loss: Lose 25 Victory Point games by reaching zero points with a 100 or less point difference
  • Challenging Victory: Win 25 games with a point lead under 100
  • To the Last Bullet (Finish 500 automatch or skirmish games)
  • Attrition over Annihilation (Play 250 Victory Point Games)
  • Annihilation over Attrition (Play 250 Annihilation games)
  • Attrition Expert (Win 100 Victory Point Matches)
  • Annihilator (Win 100 Annihilation Matches)
  • Automatch General (Play 100 Automatches)
  • Campaign General Campaign General (Play 100 Campaign missions)
  • Theater of War Challenge General (Play 100 Theater of War Challenges)
  • Theater of War Scenario General (Play 100 Theater of War Scenarios)
  • Theater of War Battle General (Play 100 Theater of War Battles)

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: Switch back to"legacy_32bit." Section B of FAQ on this x32 to x64 General Issues Solution guide.
Final Solution Status: None, for now.
Date of listing: January 27, 2021 (Updated on January 28, 2021)

- The red ghost model does not appear on placing bunkers, sandbags, emplacements, or command trucks
The red ghost model that demonstrates the denied placement of structures, sandbags, emplacements, or command trucks does not appear in the game, showing nothing to the players, thus making the placement process problematic.

Availability Status: Avalaible
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 26, 2021
- Search still randomly stops on automatch.
Automatch search on matchmaking stops randomly.

Availability Status: Avalaible
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 26, 2021
- Leaderboard and player card are not available after the recent update sometimes
Players are unable to see the leaderboard and player card.

Availability Status: Avalaible
Watchlist Status: Known by developers
Temporary solution:
1. FAQ section, question G on x32 to x64 General Issues guide.
1. MAKOCELO WEB BASED APP 4.34 [www.coh2.org] available on COH2.ORG.
Final Solution Status: Not for now.
Date of listing: January 26, 2021 (Updated on February 4, 2021)
- AI-controlled units use their original unit abilities after capturing an HMG, AT-gun or any other manned weaponry
For example:
- AI-controlled Soviet unit (Guards Rifle) manned a Pak 40, throwing AT grenades.
- AI-controlled German unit (Panzergrenadier) manned an MG42, throwing bundled grenades.

Availability Status: Avalaible
Watchlist Status: Known by developers
Temporary solution:None
Final Solution Status: None, for now.
Date of listing: January 22, 2021
- Unit models camouflage bug
Squads no longer camouflage properly, resulting in some models still exposed and making the camo useless until playing around the unit's position, back and forth it out of cover, so maybe finally it works.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None for now
Date of listing: January 24, 2021

- Users with higher than 120Hz monitors experience a black screen
After launching the game only a black screen shows up. Nothing can be seen by the user on the screen.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: Last part of section 3 on this x32 to x64 General Issues Solution guide.
Final Solution Status: None for now
Date of listing: January 24, 2021
- Occasionally, player still be able to chat while left the lobby or kicked from the lobby
Even though the player is not in the former lobby that he left or kicked from, they are still able to chat. \ They are not able to join in again. \ One slot occupied for the player, even though they are not in the former lobby. \ Cannot see the new lobby chat if they join a new lobby.

Availability Status: Available
Watchlist Status: Unknown by developers
Temporary solution: None
Final Solution Status: None for now
Date of listing: January 25, 2021

- Low FPS on Rzhev map
FPS may drop to 15 on the Rzhev map in the late game until the point making the game unplayable.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 24, 2021
#Fixed | Soviet airborne guards and German Ostheer Stormtrooper unit models won't equip with SMGs after the upgrade.
The SMG models do not show up in the hand of the soldiers after the SMG upgrade.

Availability Status: Avalaible
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: Fixed
Date of listing: January 27, 2021 (Updated on Feburary 4, 2021)

#Fixed | Players randomly drop or encounter bugsplat
Players randomly drop out of the game or encounter bugsplat on matchmaking sessions or custom sessions while playing.

Availability Status: Avalaible
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: Fixed
Date of listing: January 26, 2021 (Updated on Feburary 4, 2021)

#Fixed | Delay to connect to the servers and unstable match session.
After the game launch, some players need to retry several times to connect to the game servers. Also, some match sessions are not stable mainly on the automatch, thus leading to the player drop out, kicking them out of the match.

Availability Status: Available
Watchlist Status: Unknown by developers
Temporary solution: None
Final Solution Status: Fixed
Date of listing: January 26, 2021 (Updated on Feburary 4, 2021)
#Fixed | 0 manpower income during the match
The player's manpower income is 0 during the matches.

Availability Status: Patched up on January 26, 2020
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: Fixed
Date of listing: January 26, 2021
#Fixed | Sync errors \ Bugsplat crashes amid the AMD and Intel processor users playing together in the same match
Players go out of sync and drop from the game or crash to the desktop, encountering the Bugsplat window.

Availability Status: Patched up on January 26, 2020
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: Will be fixed
Date of listing: January 26, 2021
#Fixed | Leaderboard and player card are not available.
Players are unable to see the leaderboard and player card.

Availability Status: Patched up on January 26, 2020
Watchlist Status: Known by developers
Temporary solution: TEMPORARY MAKOCELO WEB BASED APP[www.coh2.org] available on COH2.ORG.
Final Solution Status: Will be fixed according to 64 BIT UPDATE - HOTFIX[community.companyofheroes.com] as a server side fix.
Date of listing: January 19, 2021
- Worldbuilder x64 bugs after the recent update
- Exporting map causes bugsplat in-game.
- Adjusting building damage causes bugsplat.
- Selecting a new tool after using the measurement tool leads to an "Encountered an improper argument" error, thus forcing the user to restart the Worldbuilder.
- The main title image (TGA file) is missing after uploading an item to the Steam workshop
- Taking a cubeshot does not work.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: Use the "Lagacy_32bit - Old 32bit version of COH2."
Final Solution Status: None for now
Date of listing: January 26, 2021 (Updated on February 6, 2021)

#Fixed | Unable to launch mod tools or Worldbuilder
Worldbuilder does not launch. \ Failed lo pack .sga files. \ "archive.exe" is missing.

Availability Status: Patched up on January 26, 2020
Watchlist Status: Known by developers
Temporary solution: Use the "Lagacy_32bit - Old 32bit version of COH2."
Final Solution Status: Will be fixed according to 64 BIT UPDATE - HOTFIX[community.companyofheroes.com]
Date of listing: January 19, 2021

-1. Soviet Campaign
- Maxim HMG pathfinding issue on Mission 9 (Radio Silence) and Mission 14 (The Reichtag)
The Maxim HMG crew circle around a small zone sometimes in various places, thus they will not move toward their given destination at all.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 15, 2021 (Updated on April 26, 2021)

- HMG/AT-gun/mortar - Transfer Orders and conscripts exploit\bug
Maned weapons, such as Maxim HMG, PM-41 mortar, Zis-3, and M-42 AT guns do not withdraw from the battlefield when the "Transfer Orders " are used on them. Instead, the weapon crew abandons the HMG, AT gun, or mortar only. This caused several issues in the gameplay as follows:
  • The player can not receive any manpower and free up the population by withdrawing manned weaponry.
  • An exploit became available due to this condition, turning the crew members of manned weaponry into soldiers with riles or no guns in hand while each model acts as an MG, mortar, or an AT gun.

      Exploit reproduction method:
      • Deploy or produce a conscript squad (Fresh conscripts, Frontoviki conscripts, Penal battalion, or Conscripts infantry squad)
      • Produce a Maxim HMG, PM-41 mortar, Zis-3 AT gun, or M-42 AT gun. (Works on any of them)
      • Use "Transfer Orders" on the HMG/AT-gun/mortar. (The crewmen leave the HMG/AT-gun/mortar)
      • Use the crewmen to recrew then HMG/AT-gun/mortar.
      • Use "Transfer Orders" on the HMG/AT-gun/mortar again.
      • Finally, attach the conscript squad to the crewmen that left the HMG/AT-gun/mortar on the second use of "Transfer Orders."

  • An exploit allows the player to clone HMGs, AT-guns, or mortars for the cost of a single model reinforcement.

      Exploit reproduction method:
      • Produce a Maxim HMG, PM-41 mortar, Zis-3 AT gun, or M-42 AT gun. (Works on any of them)
      • Use "Transfer Orders" on the HMG/AT-gun/mortar. (The crewmen leave the HMG/AT-gun/mortar)
      • Use the crewmen to recrew then HMG/AT-gun/mortar. The existing crewmen will split up into 2 squads. 2 of them man the gun and the rest stay there.
      • Finally, reinforce the standing crewmen to get an HMG/AT-gun/mortar for each cheap model reinforcement.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 15, 2021

Maxim HMG
PM-41 Mortar
M-42 AT-gun
Zis-3 AT-gun
Zis-3 AT gun squad firing and lines of sight as an example demonstration of the exploit.
- ML-20 - Transfer Orders and conscripts exploit\bug
ML-20 artillery piece does not withdraw from the battlefield when the "Transfer Orders " is used on it. Instead, the weapon crew abandons the gun only. This caused several issues in the gameplay as follows:
  • The player can not receive any manpower and free up the population by withdrawing the unit.
  • An exploit became available due to this condition, turning the crew members of the ML-20 into a mobile artillery unit (Moving, fully mobile ML-20)

      Exploit reproduction method:
      • Deploy or produce a conscript squad (Fresh conscripts, Frontoviki conscripts, Penal battalion, or Conscripts infantry squad)
      • Build an ML-20.
      • Use "Transfer Orders" on the gun. (The crewmen leave the gun)
      • Finally, attach the conscript squad to the crewmen.

    Availability Status: Available
    Watchlist Status: Known by developers
    Temporary solution: None
    Final Solution Status: None, for now.
    Date of listing: February 16, 2021

- Panzerwerfer barrage bug on the 10th Soviet mission (Lublin)
On the 10th Soviet mission (Lublin), artillery flares drop but the Panzerwerfers do not fire.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 5, 2021

- Commissar bug on the 7th Soviet mission (Land Bridge to Leningrad)
After the establishment of the 2nd HQ, whenever calling a "Conscript or Mobile Penal" squad, the commissar spawns as an enemy unit near the HQ. If the "Scorched Earth" commander ability is active during the Commisar presence near the HQ, it counts the Commisar as an enemy unit, thus shooting it with the katyusha rockets for the duration. This will cause the death of the friendly units near the HQ and damaging or destroying the HQ.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 5, 2021

Video by "OfficialLolicon"
https://www.youtube.com/watch?v=ZT2AsCuVnhM
- 3rd mission (Support is on the way) - German howitzer barrage bug
On the second part of the 3rd mission, village defense, after the German howitzer barrage flare appears, no enemy fire hits the impact area.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 2, 2021

- ML-20 cannon listed on Combat Engineers "Filed Defenses" from the 2nd to 7th mission while there is no way to build them
The abilities, structures, and items appear and become available through the progress path of missions, unlike the ML-20. This unit is listed under the "Filed Defenses" of Combat Engineers while there is no way to build it in any way.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 2, 2021


- Indestructible building in the 8th mission (Panzer Hunting)
The following building is indestructible and inflammable in the 8th mission.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 2, 2021

-2. Ardennes Assault Campaign
- Lieutenant, captain, and major deployment bug on the last mission
On the last US campaign mission, disregarding which company the player chooses, lieutenant, captain, and major are already deployed on the battlefield on the last stage of the assault. However, the player can still deploy another set of these units, ended up having a pair of each individual unit.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 15, 2021

- Transfer Orders exploit\bug
Maned weapons, such as M1 81mm mortar, M1 57mm AT gun, and M1 75mm pack howitzer do not withdraw from the battlefield when the "Transfer Orders " are used on them. Instead, the weapon crew leave them and abandon the mortar, AT gun, or howitzer only. This caused several issues in the gameplay as follows:
  • The player can not receive any manpower and free up the population by withdrawing these units.
  • An exploit allows the player to clone mortars, AT guns, or howitzers for the cost of a single model reinforcement.

      Exploit reproduction method:
      • Produce an M1 81mm mortar, M1 57mm AT gun, or M1 75mm pack howitzer. (Works on any of them)
      • Use "Transfer Orders" on the mortar/AT gun/howitzer. (The crewmen leave the mortar/AT-gun/howitzer)
      • Use the crewmen to recrew then mortar/AT-gun/howitzer. The existing crewmen will split up into 2 squads. 2 of them man the gun and the rest stay there.
      • Finally, reinforce the standing crewmen to get a mortar/AT-gun/howitzer for each cheap model reinforcement. (Use the second squad that did NOT man the mortar/AT-gun/howitzer)

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 15, 2021
- Rifleman missing or broken unit description
Invalid characters symbol appear instead of the Rifleman unit description.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 31, 2021

- "Time on Target Artillery" and "Pinpoint Artillery" deals no damage to the buildings
The use of "Time on Target Artillery" and "Pinpoint Artillery" have no effect on the buildings, however, they kill any unit/s inside the building instantly.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 31, 2021

- Cannot deploy Pathfinders
Even though the player dispatched Lieutenant, it's impossible to deploy pathfinders, saying deploying pathfinders requires "Lieutenant Dispatched."

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: January 31, 2021

Each faction bug will be listed under this category.
-1. Wehrmacht
Wehrmacht faction bugs listed here.

-2. Red Army (Soviet)
Red Army (Soviet) faction bugs listed here.
-3. US Forces
US Forces faction bugs listed here.
- Riflemen reloading animation bug
M1 Carbine magazine appears on M1 Grand reloading animation instead of the 8-round clip.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 16, 2021

- Riflemen firing state model animation bug
Tip of the soldiers' models boots tilts to center on standing stance and tilts to left and right on crouch/kneeling stance while firing at a target.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 16, 2021

-4. Oberkommando West
Oberkommando West faction bugs listed here.
-5. The British Forces
The British Forces faction bugs listed here.
- Comet tank keeps smoke shell and WP shell at veterancy 1
The Comet tank is able to use both smoke shells and white phosphorus shells at "veterancy 1" and higher despite the "veterancy 1" description saying that White Phosphorus shells should replace the existing smoke shells.

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None for now
Date of listing: April 27, 2021


- Outdated System requirements for full functionality
Steam Store and SEGA technical support[support.sega.co.uk] pages have outdated system requirements list for full game functionality, unlike the Microsoft Store[www.microsoft.com] page. Including:

  • Windows users - Old OS architecture - 32bit => 64bit:
    • Multiplayer is not fully functional on the 32bit version due to that lack of players since the majority of the players use the 64bit live version.
    • There is no note for Windows 32bit users, unlike the Max OS X PRE-10.14 users.

  • Windows users - Required free storage capacity - 30GB => 32GB

Availability Status: Available
Watchlist Status: Known by developers
Temporary solution: None
Final Solution Status: None, for now.
Date of listing: February 15, 2021

Microsoft Store[www.microsoft.com]

Steam Store
There is no note for Windows 32bit users, unlike the Max OS X PRE-10.14 users

SEGA technical support[support.sega.co.uk]

Required free storage capacity should change to 32GB
Author
The guide was written by Amin
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Regards
44 Comments
Private twinkle toe 1010011  [author] Feb 12, 2021 @ 10:13pm 
Now it's 152 short range shenanigan: https://steamcommunity.com/sharedfiles/filedetails/?id=2393525233
The range from both the glitched and the bug-free version are same.
https://steamcommunity.com/sharedfiles/filedetails/?id=2393528919
Private twinkle toe 1010011  [author] Feb 12, 2021 @ 10:01pm 
Sad note: About the weapon crew bug in campaign, mortar will have all barrage abilities disabled. All other barrages still work.
Private twinkle toe 1010011  [author] Feb 12, 2021 @ 9:54pm 
Ok so while I was trying to recreate arty bug, I decided "you know what, I'll throw this too".
This bug applies to all team weapons, 152 arty included
https://steamcommunity.com/sharedfiles/filedetails/?id=2393502669
Description would be merging conscript to weapons squad after the transfer order applied on them would turn them to model that fire only when they aren't moving. But they will use heavy weapons of the original squad, like Maxim after merging to maxim squad.
This bug stacks repeatedly up to 7 maxim gun per squad. Note that this works only with ORIGINAL CREWS of weapons. The bug would not apply if the weapon crew were from recrew squad, otherwise it work fine
Amin  [author] Feb 11, 2021 @ 4:30am 
May I ask you to elaborate? It would be great if you share a short clip or some screenshots here as well.
Private twinkle toe 1010011  [author] Feb 11, 2021 @ 3:30am 
Can you add the 152 bug in the soviet campaign? The range is much shorter than it supposed to be when you're selecting the location for it.
Amin  [author] Feb 5, 2021 @ 10:23am 
Thanks for the detailed report of the bugs! Much appreciated, especially that nice short clip!
Misuki  [author] Feb 4, 2021 @ 10:56pm 
Here's a very somewhat 2 weird bugs I found. Hopefully you can list it.

- In the 7th Soviet mission (Land Bridge to Leningrad), the Commissar that spawns near your 2nd HQ (when you call in conscripts) after you cross the frozen river is counted as an enemy unit and the ability "Scorthed Earth" will actually fire on him for the duration.
Here's a link to this bug: https://www.youtube.com/watch?v=ZT2AsCuVnhM

- In the 10th Soviet mission (Lublin), when capturing the last point in the north, artillery flares are dropped but the panzerwerfers will never fire. This is a similar bug to the 3rd mission, support is on the way.

Amin  [author] Feb 4, 2021 @ 11:48am 
Wintervogel,

Thanks, I will list that on the guide, nice tip!
Amin  [author] Feb 4, 2021 @ 11:47am 
US Trademark,

Thank you, I hope the same as well. I list bugs and then report them to Relic.