Cities: Skylines

Cities: Skylines

207 ratings
Animated Variable Message Signs
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Assets: Prop
File Size
Posted
1.062 MB
Jan 20, 2021 @ 8:31am
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Animated Variable Message Signs

In 1 collection by ThatEvan
Highway Assets
14 items
Description
Information
Variable Message Signs Animated

Use the Procedural Objects Mod and the Electronic Message Sign Font to add your own messages and the signs. The diffuse texture has been updated with guides to help place your text exactly where it needs to be.

These items use texture sharing so it is highly recommended that you use the Loading Screen Mod to take full advantage.

These models are altered versions of Spence’s Arrow Board Trailers

Workshop
My Workshop: Click Here
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Statistics
Name - variable-message-sign-animated
Model - 391 / 82
Texture - 512 x 512 / 128 x 128

Name - variable-message-sign-static
Model - 391 / 82
Texture - 512 x 512 / 128 x 128

Name - variable-message-sign-folded
Model - 383 / 92
Texture - 512 x 512 / 128 x 128

References
https://www.dot.state.oh.us/Divisions/Operations/Traffic/FAQs/Pages/DMS.aspx
https://www.daktronics.com/en-us/products/its-dynamic-message-signs
http://www.adaptivedisplays.com/markets/transportation
https://www.mccain-inc.com/products/signs/dynamic-message-signs

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Notice
partial textures by Spence . You are not permitted to re-upload or reuse this work, or parts of this work without explicit and written permission.

Tags: DMS / VMS / dynamic message sign / message board / variable message sign / highway / freeway / that evan / thatevan


16 Comments
ThatEvan  [author] Apr 15, 2022 @ 6:29pm 
@TheJaix - it's a local retexture of ninjanoobslayer's CimTrans maintenance truck.
TheJaix Apr 15, 2022 @ 4:31pm 
Looks great. Question, what is the name of the truck??
ThotsDöttir May 14, 2021 @ 6:35pm 
Dude great job! I never figured out how to animate my own, Im really glad to see this!
larry555203 Apr 29, 2021 @ 12:19pm 
how your this please show show make your own please send this ?
GRAW Mar 9, 2021 @ 10:54am 
Thank you! :cta_emo7:
HTHGaming Jan 30, 2021 @ 3:19pm 
@ThatEvan Thanks for the quick reply! Agreed, hopefully PO will be fixed for this. A workaround that I ended up doing was placing a vehicle prop facing the sign and placing floor lights in the headlights (using Move It/Prop Anarchy to mimic actual headlights) to give the board enough light to be legible.
ThatEvan  [author] Jan 30, 2021 @ 2:21pm 
@HTHGaming illumination was something that I experimented with, however, once the prop is converted into PO, the illumination map breaks. Hopefully, in the future this issue with PO will be resolved.
HTHGaming Jan 30, 2021 @ 11:33am 
So, first off, these are amazing and PO is way more in-depth than I originally thought, but I was able to place the text correctly and the animation is working. However, it's pretty hard to read in low-light settings/times of day. Is there any way to change this so they stay legible at night?
ThatEvan  [author] Jan 29, 2021 @ 3:32pm 
@johnrichards1991 take a look at the third screenshot, it shows you where to place the text.
johnrichards1991 Jan 29, 2021 @ 2:46pm 
is there any documentation or tuorial online?