Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

69 ratings
Auto Mechanic
   
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Building
Buildings (by category): Factory
File Size
Posted
Updated
3.500 MB
Jan 17, 2021 @ 5:30am
Jan 24, 2021 @ 4:44pm
2 Change Notes ( view )

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Auto Mechanic

Description
Essentially a tiny car factory. Just a few guys working out of the back of an auto parts store can put together a couple cars per month. Compatible with mixed use mod. Employs 12 workers and 3 engineers. Located under "production line" in the mods menu.
30 Comments
Aneta☺ Jan 25, 2023 @ 3:04am 
She built a very large truck, as a result, at this factory she writes that there is no place for the production of equipment, although in the menu below, where supposedly there may be ready-made equipment, there is nothing there ... How to be, 450 workdays in astronaut mode is a shame to lose .. .
Aneta☺ Jan 25, 2023 @ 2:41am 
Построила очень большой грузовик,в итоге на этом заводике пишет,что нет места для выпуска техники,хотя в менюшке внизу,где якобы может быть готовая техника,то там ничего нет...Как быть,450 трудодней в режиме космонавта обидно терять...
Somad Feb 22, 2021 @ 11:09am 
Found the list of finished vehicles on the building menu today. I feel dumb now. lol
Somad Feb 17, 2021 @ 4:01pm 
Very nice mod but a bit slow. I'm currently using this to build my concrete, cement, oil tanker, and refrigeration trucks in my current play through starting in 1935.

For anyone having trouble getting newly built vehicles out of this building, move the camera directly over the building facing straight down at the roof. Move the red square at the end of your cursor to the back right of the building. Move the mouse over one square to the left and click.The building window will open. Click again and the vehicle window should open. Move the vehicle to your Vehicle depot or construction yard.
Oolykee Jan 25, 2021 @ 1:14pm 
This is the smallest car factory ever! Nice job. :)
Will fir perfectly for people who play with extra hard rules.

Anyway. It's in the Mod Monday video as well.

Hope you like it.

https://www.youtube.com/watch?v=WNAfpVWFPmY&t=3s&ab_channel=OolykeeGaming
Thomas Jan 24, 2021 @ 4:49pm 
Thank you.
Novu  [author] Jan 24, 2021 @ 4:46pm 
I changed one of the tags to parking and it seems to work now. Thanks.
aantono Jan 24, 2021 @ 2:19pm 
Here is what I found to make it work:

Change any of the $VEHICLE_STATION tags for $VEHICLE_PARKING one and it will work as desired.

For example:

$VEHICLE_STATION 2.9 0 21.9 2.9 0 13.3

$VEHICLE_PARKING 5.8 0 21.9 5.8 0 13.3
aantono Jan 24, 2021 @ 12:30pm 
Does anyone know what should be changed in the script.ini for the building to allow for newly built vehicles to drive out on their own?
Thomas Jan 22, 2021 @ 10:04pm 
Exactly, Aantono.
My idea was to start in 1945 and produce all my cars, starting with this factory. Was perfect for this. But it takes 6 trucks to fill factory internal storage . Then truck #7 can move on it's own from attached vehicle storage.
Novu, please update it.