RimWorld

RimWorld

190 arvostelua
BoomMod Expanded
3
   
Palkinto
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Mod, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
Tiedostokoko
Julkaistu
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319.538 KB
12.1.2021 klo 14.26
16.7. klo 5.05
17 muutosilmoitusta ( näytä )

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BoomMod Expanded

1 kokoelmassa, tekijä Mlie
My Current ModList
263 luomusta
Kuvaus


Creatures will only explode on death when the killing blow is a gunshot, burn, another explosion or they are otherwise on fire at the time. This is a fork of BoomMod by Jaxe

The main difference is that this version works on all pawns that explode on death, for example the BoomBat from Vanilla Animals Expanded — Australia

- Added options for selecting exploding conditions
- Works well with Predators Hunt Boom Critters by velcroboy333
- Added support for the explosion hediffs added by Vanilla Expanded and Alpha Genes

Requested by Malminas

[discord.gg]
[github.com]


Since modding is just a hobby for me I expect no donations to keep modding. If you still want to show your support you can gift me anything from my Wishlist or buy me a cup of tea.

[ko-fi.com]


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: explosion, death
75 kommenttia
PGMP 18.7. klo 11.09 
Awesome !
Its one of those mods you never knew you needed.
Thank you !
Mlie  [tekijä] 16.7. klo 5.06 
Fixed compatibility with the changes in Vanilla Expanded Framework
Mlie  [tekijä] 15.7. klo 22.30 
@polat.cal Please see the Reporting Issues section described above
polat.cal 15.7. klo 15.32 
I'm getting red error with this mod. Here is log, thank you for your all precious efforts @Mlie.

https://gist.github.com/HugsLibRecordKeeper/ad0ab3c0b8c96836e385c2105c81377d
Smiley Face Killer 14.7. klo 22.36 
Oh my bad
This is the entirely wrong mod lol
I thought this was that mod that entirely removes them. I was so sure it was this one I didn't even bother reading it, which would explain a lot. So that's my bad, sorry about that.
Mlie  [tekijä] 14.7. klo 22.32 
@Smiley Face Killer Not sure what you mean, how should the biome affect the explosion chance?
Smiley Face Killer 14.7. klo 20.01 
Pretty sure the new grasslands biome (where it's like always hot and there's dry grass everywhere) in Odyssey needs patching
VitaKaninen 12.7. klo 6.48 
Thanks, no pressure!
Mlie  [tekijä] 11.7. klo 21.21 
@VitaKaninen Yes, VAE changed a lot of their namespaces. Ill get to it
VitaKaninen 11.7. klo 16.39 
This mod is causing an error when used with Vanilla Expanded Framework, with no other mods installed.