Arma 3
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SWAT: Offices
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer
Scenario Type: Infantry
Scenario Map: Altis
Meta: Dependency
File Size
Posted
Updated
860.105 KB
Mar 4, 2014 @ 5:21am
Jun 16, 2015 @ 12:11am
2 Change Notes ( view )

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SWAT: Offices

In 1 collection by serge.ViDo
Close Quarter Combat
29 items
Description
[ SP ]

Solve hostages situation. Use caution, avoid losses among civilians.

Entering the compound: use action menu on concrete walls near the doors to open or close them. They're not visible enougth, sorry about that. The mission is quite old so no further fixes are to be expected.

USED RESOURCES
Virtual Ammobox System[www.armaholic.com] by Tonic
25 Comments
gregjlanders Jan 4, 2023 @ 6:17am 
veeeery nice
serge.ViDo  [author] Sep 1, 2020 @ 2:24pm 
I agree. When developing this scenario I didn't have enough experience to make working doors for multiplayer, so I just left it as is. And there's always plenty to improve, but I'm not working on scenarios anymore, so it'll have to exist with all its good and bad features :lunar2019piginablanket:
Beer Virus Aug 30, 2020 @ 1:37pm 
"Good job! Democracy is in safe again!" Lol. Not bad, but this doesn't look like an office like at all lol. And it's difficult to tell where the doors are (where you see wood in between concrete, go to the side and you'll see red "Open door" text). Also the walls were obnoxious when peeping around corners, because your line of sight doesn't match up with your shootable area.
testman490 Mar 9, 2018 @ 10:38pm 
no camra no idea were they are:steamfacepalm:
serge.ViDo  [author] Aug 18, 2016 @ 3:30pm 
They're bored - everybody went to explore Tanoa and a rare player visits them...
kanuzira Aug 18, 2016 @ 10:23am 
they kill themselves.
bananakin Aug 13, 2015 @ 1:51pm 
almost did it at my 20th try, last guy killed me :D
serge.ViDo  [author] Aug 12, 2015 @ 11:28am 
Sorry about that, the mission is no longer in hand, so no difficulty changes are to be expected. The only few things to mention on the occasion: lean, don't run, don't lower your weapon and keep it in full-auto mode, reload only in covers and don't stop firing until you see a target falling
Tricky Aug 12, 2015 @ 10:00am 
too hard i get insta killed
serge.ViDo  [author] Aug 9, 2015 @ 1:20pm 
Yeah, but they won't adequately move among all those objects