Don't Starve Together

Don't Starve Together

341 ratings
Waroline, the Artist
3
3
9
3
5
5
2
3
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
23.546 MB
Jan 1, 2021 @ 9:29pm
Mar 18, 2023 @ 1:11pm
20 Change Notes ( view )

Subscribe to download
Waroline, the Artist

Description
Reuploading this mod is not allowed. All copies will be reported.

This mod is a late christmas gift to my girlfriend.

I have dedicated over 2 months to create this mod.
At the end of last year I've been creating art, coding and testing for 12 hours straight every single day to make it happen.

At the same time, I wanted to create an interesting character, which features concepts which have never been done by any mod before.

Waroline features a new type of crafting - drawing.
To draw a creature, you must first find it in the wild.
Drawn creatures are friendly and can help you out in various ways, depending on which one you decide to craft.



The idea was to make a character for newer players, who keep staying in the base instead of exploring. Having immediate, great rewards for exploration which Sketchbook provides will keep them looking for more. Can you draw them all?

Huge thanks for the help from Mathem99, again. You did an outstanding job with thousands, upon thousands of quotes, and you have helped me a ton with testing.
Give his Gourmet Extravaganza mod a look, if you play singleplayer Don't Starve, here:
Popular Discussions View All (2)
8
Jul 4, 2022 @ 5:59pm
FAQ
<default>
180 Comments
Anling Apr 19 @ 1:57pm 
I like this mod very much, the author is really awesome!! However, what bothers me a lot is that the biological blood amount is too low, such as cave monkeys, and even die directly when picking roses, can you consider increasing the blood amount, or can you customize the biological blood amount? This is really a very good character, I hope the author will not give it up
Unseelie King Feb 18 @ 2:32am 
Waroline is currently bugged! Crashes on startup
LivingDead Dec 16, 2023 @ 11:36am 
Mine doesnt work
Domino/DarkEyv Jul 5, 2023 @ 3:38pm 
Oh, and here's the crashlog with it: https://pastebin.com/3ebRKiEX
Domino/DarkEyv Jul 5, 2023 @ 3:35pm 
I actually found a way to reproduce the crash talked about a few months back (though probably with entirely different mods). It took a while to narrow it down but there's something between this mod, Fish Armor , and the TF2 Engineer that's consistently causing a crash when spawning in as the Engineer. Personally since it requires such a specific bunch of things to line up idk if it'd even be worth the time to fix, but I figured this'd help since I get the same LUA stack trace error.
<default>  [author] Mar 25, 2023 @ 10:14pm 
@Medical Personnel: Outside of picking wild carrots, it's also able to pick crops growing on the new farms (potatoes, asparagus, etc.).
It has a hard-defined list of things it can pick though, so if there were any new crops added in the updates since this feature was added to Sketch Rabbit, then it won't be able to pick that new crop.
Narinder Mar 25, 2023 @ 5:56pm 
Hey, so when it says that the rabbit 'picks crops', what does that mean exactly? I've seen it pick carrots, but I don't think I've seen it pick anything else.
<default>  [author] Mar 20, 2023 @ 11:38am 
@Doll: I cannot recreate this error. The game does not crash for me.
I enabled 15 character mods alongside Waroline on a server with caves enabled.
I switched to every character from the list, one by one.
The only crashing character was Wilson after his update, due to some outdated mods.
After I disabled all character mods except Waroline, the game did not crash with Wilson either.

I do not see any possibility of my code crashing the game via builder component's KnowsRecipes function. I only override a part of this function in case of crafting drawings and then execute the original version of it for all other items.
Something else must be the cause of the issue you're experiencing.
Doll Mar 19, 2023 @ 12:23pm 
LUA ERROR stack traceback:
scripts/components/builder.lua:762 in () ? (Lua) <739-769>
self =
exclude_tags = table: 0000000067F9E4F0
RemoveRecipe = function - ../mods/workshop-2345989057/scripts/util/drawing_prototyper.lua:471
recipes = table: 0000000067F9E9F0
DoBuild = function - ../mods/workshop-2154719244/scripts/api/demoman_skin_items_api.lua:123
Doll Mar 19, 2023 @ 12:23pm 
station_recipes = table: 0000000067F9EC20
GetKnownDrawings = function - ../mods/workshop-2345989057/scripts/util/drawing_prototyper.lua:512
inst = 124458 - wilson (valid:true)
EvaluateTechTrees = function - ../mods/workshop-2345989057/scripts/util/drawing_prototyper.lua:1104
accessible_tech_trees = table: 0000000067F9ECC0
buffered_builds = table: 0000000067F9EE00
LearnNewDrawing = function - ../mods/workshop-2345989057/scripts/util/drawing_prototyper.lua:517
OnLoad = function - ../mods/workshop-2345989057/scripts/util/drawing_prototyper.lua:571
old_accessible_tech_trees = table: 0000000067F9ED10