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[LTO] Colony Groups
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
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28.503 MB
1 jan, 2021 @ 13:27
18 jul @ 13:44
64 ändringsnotiser ( visa )

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[LTO] Colony Groups

I 1 samling av BICKLEY
[LTO] Bickley's Mods
11 artiklar
Beskrivning


-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc)
-Pawn Grouping
-Group Management
(optional - work / priorities / preferences / dye colors)

Game Startup Time Impact : None



Create groups - simply select some pawns, click the create group button - That's all.
There are a multitude of management tools for you to utilize. From customization to work orders to battle formations, just start reading tooltips - and enjoy the ride.

You can also play without the group mechanic
Simply hide the groups if you prefer to only use our Pawn Display features below.
Groups have zero performance hit when hidden.


Colony Groups includes many pawn display features you can toggle on/off and adjust accordingly.
_
These Include:
-Color Mood Bars
-Need Bars (food, sleep, health)
-Show Pawn Weapons
-Mental Break Overlays
-Pawn Portrait sizing (including the pawn box)
-Colonist Bar positioning X and Y axis
-Pawn Row Count
The list goes on and on, it's a bunch of mods in one.
_
Compatible with Pawn Badge, Job in Bar, and Color Coded Mood Bar (CCMB is still a BETA compatibility patch, meaning some features from CG may not work)


^phones usually don't show this entire menu graphic
Save Game Compatible
Please Report Compatibility Issues

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Populära diskussioner Visa alla (18)
184
31 jul @ 9:44
KLISTRAD: -Error Reports-
BICKLEY
122
29 jul @ 12:04
KLISTRAD: Suggestions
BICKLEY
4
26 feb, 2024 @ 20:28
Sorting open maps
XenoTheStrange
1 585 kommentarer
VitaKaninen 6 timmar sedan 
When you read what is in the mod options window it says: "Options for Colony Groups can be found in-game using the gear icon located beneath the Create Group Button".
https://imgur.com/a/OiVxo71
neonick777 8 timmar sedan 
@VitaKaninen I don't know how to show that mod options screen (the one your picture shows). I have looked twice over everything in the mod or 'Options' -> 'Mod options' but I cannot find how to display it. Probably because I'm blind to some button or where to click.
And thank you very much for narrowing down my problem to the root cause!
Critical32 6 aug @ 9:36 
I'm using a translator, sorry if it seems rude. I like both modes and would really like to use them together.
Critical32 6 aug @ 9:31 
It is written that it is compatible with job in bar, but when the two are used together, the function that displays job in bar after save/load does not work.

Unfortunately, no error log is generated. Removing the colony group from the save will fix the issue.
VitaKaninen 5 aug @ 14:45 
@neonick777, not sure what to tell you. It is the section labeled "Display Weapons".
https://imgur.com/a/IrHGq2k
neonick777 5 aug @ 12:39 
@VitaKaninen I cannot find any setting for showing weapons in the mod. Please advice? :)

(I know where the vanilla game setting is changed and that is set to show weapons when drafted.)
Darth Diabetus 4 aug @ 22:43 
Also I get huge lag spikes whenever I open the "orders" tab.
Darth Diabetus 4 aug @ 22:30 
Seems like there's still an active feedback loop issue with Achtung!

I'm trying to get logs but it doesn't seem to trigger any.
VitaKaninen 4 aug @ 8:25 
@neonick777, did you open the settings for Colony Groups? also the base game has similar settings, that you may need to change as well.
JM445 4 aug @ 7:07 
As mentionned earlier, when having empty maps like undeground stockpiles or grav'anchored maps, the mod keeps an empty grey box for that map at the top of the screen. The mod is completely unusable after 3 or 4 grav anchors...