RimWorld

RimWorld

3,022 ratings
[LTO] Colony Groups
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
28.503 MB
Jan 1, 2021 @ 1:27pm
Jul 18 @ 1:44pm
64 Change Notes ( view )

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[LTO] Colony Groups

In 1 collection by BICKLEY
[LTO] Bickley's Mods
11 items
Description


-Pawn Displays (need bars, color mood bars , pawn box edit , show weapons , etc)
-Pawn Grouping
-Group Management
(optional - work / priorities / preferences / dye colors)

Game Startup Time Impact : None



Create groups - simply select some pawns, click the create group button - That's all.
There are a multitude of management tools for you to utilize. From customization to work orders to battle formations, just start reading tooltips - and enjoy the ride.

You can also play without the group mechanic
Simply hide the groups if you prefer to only use our Pawn Display features below.
Groups have zero performance hit when hidden.


Colony Groups includes many pawn display features you can toggle on/off and adjust accordingly.
_
These Include:
-Color Mood Bars
-Need Bars (food, sleep, health)
-Show Pawn Weapons
-Mental Break Overlays
-Pawn Portrait sizing (including the pawn box)
-Colonist Bar positioning X and Y axis
-Pawn Row Count
The list goes on and on, it's a bunch of mods in one.
_
Compatible with Pawn Badge, Job in Bar, and Color Coded Mood Bar (CCMB is still a BETA compatibility patch, meaning some features from CG may not work)


^phones usually don't show this entire menu graphic
Save Game Compatible
Please Report Compatibility Issues

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Popular Discussions View All (18)
183
Jul 27 @ 5:09am
PINNED: -Error Reports-
BICKLEY
122
13 hours ago
PINNED: Suggestions
BICKLEY
4
Feb 26, 2024 @ 8:28pm
Sorting open maps
XenoTheStrange
1,572 Comments
HeX 10 hours ago 
new to the mod so... I gave my first order using this mod to pursue fleeing enemies... Now the enemies are all dead or escaped the map and my pawns are just wandering around confused... How do I cancel my order? Or get my pawns to go back to their normal duties??? repeated un/drafting does not help at all...
Turk 12 hours ago 
Is there an option to remove the background that the colony groups has?
CurtimusPrime92 20 hours ago 
@zuntatfan try unsubscribing, wait 30 seconds, then resubscribe to the mod
zuntatafan 20 hours ago 
Hey there I updated to the latest version but it was still showing as not 1.6 compatible. Is this just a problem on steam's end?
Darth Diabetus Jul 27 @ 11:13am 
Does this mod have formation marching? E.g. when I move my Pawns into a specific formation and then move them as a group will they maintain their formation?
VeryPog Jul 27 @ 5:08am 
Is it possible to add a choice of combat stimulants, and the ability to take more than one type of stimulants.
I installed the mod mainly for the function of mass use of combat stimulants. But it turned out that it is impossible to choose or assign combat stimulants. The pawns themselves choose one of those that are available.
VeryPog Jul 27 @ 5:02am 
@moonpigeon96 same.
Only this mod and Harmony are used. After using the pursue fleeing enemies option, the pawns wander endlessly. In combat mode, they do not obey commands, turning on and off combat mode does not change anything. Only saving and loading helps.
InqJovan Jul 26 @ 8:56pm 
Does anyone know if there is a lighter version of the mod? I really just want to be able to group them and that's all
Luminous Jul 26 @ 3:22pm 
I just discovered this mod, sucks if it has some performance issues, but it has so many useful features that I'm just gonna ignore them. Defensive positions, mass take go-juice, order to go to the hospital?? goated mod
Aizuki Jul 25 @ 6:27pm 
how can i permanently disable Dot Indicator below Group Icon? so far i use Gravship and every travel i made it reset with Colony 2 instead Colony 1