RimWorld

RimWorld

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EvolvedOrgansRedux1.2
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Mod, 1.0, 1.1, 1.2
File Size
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2.620 MB
Dec 25, 2020 @ 5:31am
1 Change Note ( view )

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EvolvedOrgansRedux1.2

Description
Adds a large amount of enhanced organs to add new functionality to your colonists, turning them to either the most efficient organism on the Rim, or the living equivalence of main battle tank column.

In comparison to the old mod, this has much more compatibility with other mods, and more features.


PLEASE RATE AND FAVORITE IF YOU LIKE IT

Adds many new organs and other implants for humans, as well as many more limbs.
Adds many new researches to unleash the power of evolution.
Adds a new crafting station to work on it
Make these organs with the power of butchering other humans! (Or I guess animals but thats less fun).
Extra limbs: You want a cool-ass sword made of your bones on a third arm? You got it. You want a tail with a giant ass stinger? You got it. You want a tentacle arm for uh...entertainment purposes? You got it. SEVEN different options for each of your 4 arm slots!
Many new organs: Want more lungs? Sure bro. Want more glands to turn you into a beast in combat? Sure bro. WANT TO GO FAST? HERE ARE SOME WINGS BRO (disclaimer: you cannot actually fly over walls with wings...yet)
Advanced versions of normal organs: Now noses can actually DO SOMETHING INSTEAD OF JUST EXISTING TO BE PUNCHED IN THE FACE!
ALWAYS FEEL FREE TO POST IDEAS FOR NEW ORGANS


BUGREPORTING / HUMANOID RACE COMPATIBLITY REQUEST
Please Read the pinned post before submitting


CLOSING NOTES
I try to monitor the comments on this page, but the best way to reach me would be to submit an issue on the Github
If you send me a friend request out of the blue (ie: without commenting why), then 101 times out of 100 I will ignore it.


ORIGINAL MOD
https://steamcommunity.com/sharedfiles/filedetails/?id=1978492655&searchtext=EvolvedOrgansRedux

CREDIT
Xahkarias: Original creator and contributor
MagAgent: Creator for this version
Jetharius: Contributor to the previous iteration of the mod
tunajjang: Korean translator
KongMD: Big help with questions
FunkyShit (or KOLAMBUS): Big help with questions
All the modders who make the frameworks that made this mod possible
Everyone who reports bugs
64 Comments
StatistNo1 May 25, 2021 @ 4:26pm 
This mod isn't being updated and missing some organs.
I forked the orginal mod with all organs and automated the support for all races:
https://steamcommunity.com/sharedfiles/filedetails/2424381146
I am actively working on that one and it already has some stuff over the original version.
StoredKhan3056 May 12, 2021 @ 2:04pm 
lizard man
SetArk <Nyanverick 07> Apr 24, 2021 @ 1:25pm 
Little question.
Where the heck do i create them beside buying?
nana Apr 21, 2021 @ 11:23pm 
is this one compatible with elite bionics framework?
Aria Apr 17, 2021 @ 10:15am 
Didn't see a working Kurin HAR compat patch so I threw one together real quick if anyone else needed it:

https://steamcommunity.com/sharedfiles/filedetails/?id=2460129524
Last_Misadventure Apr 13, 2021 @ 2:10pm 
Thanks for reviving this.
I did notice that "reinforced leg" doesn't seem to have a foot part (can't wear shoes/boots from Vanilla expanded). "Grasping leg" doesn't either, but that somewhat makes sense.
Would you be able to add the foot part to "reinforced leg" so my dudes can wear shoes again? :) :exalted:
Byzantium Apr 11, 2021 @ 8:34pm 
I'd love to see at least the rest of the organs from the original active again.
T.O.N.N.E.C. Apr 6, 2021 @ 8:19pm 
Just saw this. I love you! This mod is awesome
Beep Apr 3, 2021 @ 9:16pm 
As others have reported, several of the organs are missing in this version. All of the specialized organs like the invisibility organ (forget the name) as well as the Ra's vacuole are missing. I would like my immortality back, though technically I think stuffing my characters with synthetic organs also makes characters functionally immortal anyway since none of the organs are vulnerable to age related illnesses (I think? Might be wrong, especially with things like dementia)
Shadmark Apr 3, 2021 @ 10:20am 
so... i'm specificly missing the ra's vocule in this one... i remember having it in the earlier versions... even shows on the pages in the screenshots in those. could you add it again?