Tabletop Simulator

Tabletop Simulator

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Hidden Leaders
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Type: Game
Game Category: Card Games, Strategy Games
Complexity: Medium Complexity
Number of Players: 2, 3, 4, 5
Play Time: 30 minutes, 60 minutes
File Size
Posted
Updated
0.081 MB
Nov 26, 2020 @ 6:07am
May 17, 2021 @ 8:00am
34 Change Notes ( view )

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Hidden Leaders

Description
In Hidden Leaders, you take the role of one of six secret leaders, each of them is allied with two of the four factions/colors. By playing heroes into your tableau, either openly or secretly, you influence the outcome of the conflict.
At the end of the game, one of the four factions will win:
* Red leading > Red victory
* Green leading > Green victory
* Tie between Red & Green > Blue victory
* Red & Green in War Zone > Black victory

Each player who is aligned with the winning faction can claim the victory. However, they must have more heroes of this color than any competitor.

Hidden Leaders is a quick, light strategy card game with direct player interaction. It combines tableau building and deduction elements with its unique winning mechanism. This is a game of great tension with no-down time, that’s fast to learn. Its distinctive artwork and character names will make you smile.

> Check out our homepage for more information http://hidden-leaders.com/.
> We appreciate your feedback via social media or a short review on BGG https://boardgamegeek.com/boardgame/320718/hidden-leaders
< >
10 Comments
WhiteMageGoose May 30, 2021 @ 10:12pm 
I backed the game on Kickstarter mostly based on the art and the general description. Recently this week I finally started playing Tabletop Simulator, and a friend was able to teach me how to play this game. It was an absolute blast and now I'm extremely hyped for physical release. Thanks for making this mod.
Black Aphelion May 14, 2021 @ 9:12am 
A fun game with great card art. Just backed the kickstarter!
Bloodmute Apr 28, 2021 @ 12:27pm 
I just backed this project on Kickstarter! So happy to see the game available already on TTS. Amazing.
stockerraphael  [author] Apr 28, 2021 @ 3:00am 
Hey @DImeVeck:
we updated the board to have 12 instead of 13 spaces and tweaked some hero abilities. No rule changes though :-)
DImeVeck Apr 27, 2021 @ 8:27pm 
What is updated in 4/26? any detail?
stockerraphael  [author] Feb 15, 2021 @ 3:38am 
@Agodd Thanks. We are updating the game steadily (last time feb 10th).
If you want to stay up to date on the development pls follow our social medias found on our website https://www.hidden-leaders.com
Agodd Feb 10, 2021 @ 12:51pm 
Very nice!
What about updates?
stockerraphael  [author] Jan 29, 2021 @ 12:48pm 
@EmilExMachina: I have seen your post on bgg but wanted to share it here as well:

Effects like killing or turning around a card are not limited by stacking order!
Stacking cards is for organizing your cards so the other players know in which order cards where played for face-down cards (if you want to specifically look at eg their first card). Stacking face-up cards helps the other players to see how many heroes of a faction you have. We have seen a lot of players not stacking their cards though. We suggest stacking for a better overview but at the end it is up to your gaming group which way you prefer.
Also remember that you can always look at your own face-down cards and put them back in the same order.
EmilExMachina Jan 29, 2021 @ 6:32am 
I've played a few games of this now and it's a great deal of fun - good luck on the kickstarter!
One main rules question came up: when you've got stacked face down cards, and a card ability lets an opponent look at a face down card, can they look at any card in the stack or does it have to be the top one?
Similarly, the pictures in the rule book suggest you should stack face up cards of the same colour - when an opponents steals or kills a card, can they pick any card, or only the top card? Or do you not have to worry about stacking face up cards?
PaperApache Jan 23, 2021 @ 5:57pm 
I played this game today and found everything about it to be incredibly well polished and stable. Nothing felt out of place or unpleasant. It was easy to understand both the rules and the strategies behind them and there's a great mixture of deception some light planning. I'm confident this will bring some very strong competition for the established deception games currently on the market.