RimWorld

RimWorld

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Locks 2: Lock Them Out!
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Mod, 1.2, 1.3
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9.162 MB
13. Nov. 2020 um 9:22
1. Aug. 2021 um 12:06
42 Änderungshinweise (anzeigen)

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Locks 2: Lock Them Out!

Beschreibung
INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER
CHECK IT OUT
https://steamcommunity.com/sharedfiles/filedetails/?id=2887978560

Are you tired of pawns wandering into the reactor room without protective gear?
Are you tired of pawns going off to the vacuum in SOS2 without space suits?
Are you tired of pawns wandering walking around in toxic fallout?

WELL NOW WE HAVE A SOLUTION FOR YOU!!

INTRODUCING - LOCKS 2 : LOCK THEM OUT! -

Locks 2 is a recreation of the famous Locks mod with performance and usability in mind! Now you can set custom filters, rules while maintaining a great performance!

Features:
  • Use multiple instances of the same filter.
  • Add and remove filters.
  • Copy and past settings between doors.
  • Provide access control for bedrooms automatically.
  • Provide access control for colonists (whitelists and blacklists).
  • Provide access control for prisoners.
  • Provide access control for guests.
  • Provide access control for animals.
  • Provide access control by a custom apparel filter.
  • Provide access control by a custom race filter.
  • Provide access control by a custom game condition filter.
Supported mods:
  • Core SK.
  • Doors Expanded.
  • Prison Labor.
  • Linkable Doors.
  • Rimatomic.
  • SOS2.
  • Architect Expanded - Fences.
  • Vaults.

Credits:
  • creator: Krkr (aka. Karim)
  • art: Madman666.
  • Jeremy Prada: xml patches and testing.
  • Dr_Zhivago, CEO of CEA for figuring out compatibility and patching issues.

INTRODUCING MY NEW COMBAT AI MOD WITH KILLBOX KILLER
CHECK IT OUT
https://steamcommunity.com/sharedfiles/filedetails/?id=2887978560
Beliebte Diskussionen Alle anzeigen (3)
97
20. Nov. 2022 um 0:04
BUG REPORTS
SubmarineMan
12
30. Apr. 2022 um 6:48
Feature request - misc robots support
Evil Star
14
5. Sep. 2022 um 11:23
Feature request/suggestion
Azraile
539 Kommentare
Narlindir 26. Mai um 16:58 
@curialbellic
the old locks
but that "didn't change, still easily scales up to 0.5 ms average - stay away."

or Personal Doors
havent tested the latter tho
same guy that talked shit about locks apparently gelped with Personal Doors
curialbellic 15. März um 15:23 
Is there an alternative to this mod?
flee 9. Dez. 2023 um 14:55 
It needs a "job" setting, for instance if you want to allow construction workers in to make repairs
Mysterius 2. Nov. 2023 um 6:34 
Abandoned mod.
BBBBilly 17. Sep. 2023 um 23:36 
Please, can you provide Multiplayer compatibility? I really need this. When I play with friends, there are always foolish caravans entering our treasury, followed by the enemy.
PlagueRaven 8. Juli 2023 um 21:28 
I'd like to echo what Turbotowns said: the mod could be much better if attention was paid to animal pen doors. All doors all automatically have animal access applied to them, and the barn/pen door eliminates the special zone access animals would follow. I want to keep this, but until pens are fixed, I can't.
oompityloomp 3. Mai 2023 um 15:17 
Please update it my friend
CTH2004 28. März 2023 um 13:23 
Just curious, do you plan on updating this?
NotPrior 5. Feb. 2023 um 11:22 
No access tab on 1.2
smitty_the_smith 13. Jan. 2023 um 9:51 
Crashes 1.4 Watch out.