Space Engineers

Space Engineers

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Damage Recap - Alpha
   
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Type: Mod
File Size
Posted
Updated
748.940 KB
Oct 28, 2020 @ 3:46pm
Nov 17, 2020 @ 9:32am
15 Change Notes ( view )

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Damage Recap - Alpha

Description
Experimental. Do not add to a survival server

Primarily for small grid battles, eg tank battles. Shows a recap of damage applied.

- Make sure the gun is owned by you

- To enable / disable the recap, type /recap in chat

- To change the length of the recap, type /recap time FRAMES. Default is 180.

Example: /recap time 240
(4 second recap)

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12 Comments
SourceStick Nov 18, 2020 @ 9:03am 
Does seem to be fixed! Got only one sudden explosion once, but never after that. Thanks!
Klime  [author] Nov 17, 2020 @ 9:36am 
Update:
- Defense Shields patch (hopefully)

Let me know if its still an issue :)
SourceStick Nov 15, 2020 @ 8:51am 
I found a mod "conflict". The "hologram" grid triggers explosions when colliding with the Shield mod (the one that projects a bubble around a ship)

Btw this happens with any of your scripts that uses invisible grids to do stuff. You should take a look this as it is very easy to reproduce / test.
chris.a Nov 6, 2020 @ 2:18am 
warthunder intensifies
banksman45 Nov 2, 2020 @ 1:13am 
NICE MOD!!!! You would expect to see something like this in Star citizen.
Boy17000 Nov 1, 2020 @ 3:43pm 
when will it work for survival? and wym it doesn't work in survival? does it work in singleplayer or multiplayer please be more clear, cuz this mod seems like an amazing futuristic addon
Klime  [author] Oct 31, 2020 @ 4:20pm 
Update:
- Recap now scales properly when viewing through a camera
- More optimizations
- The location of the Recap is now much more consistent
Klime  [author] Oct 30, 2020 @ 7:27pm 
Update:
- Vanilla Rocket Launcher support
- Particles fixed
- Code optimization
- Damage color scaling from full damage (red) to no damage (green)
Klime  [author] Oct 30, 2020 @ 2:11pm 
Update:
- Less chat spam (which was the sim killer)
- More error handling
- New command: /recap time FRAMES. Default is 180 (3 seconds)
- Vanilla gun support
Klime  [author] Oct 30, 2020 @ 12:41pm 
Major Update: Now in parallel! Most of the freezing and lag has been eliminated