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YES, there ARE METHODS AND MODS to increase the viewing distance of grass!
They DO exist! BOTH!
You just did not put forth the effort to find them.... ;)
:)
To help any others. There are usually 2 ways to see/tell if a mod is 'dead':
#1 - Last time the mod was updated. MAKE SURE it is NOT 'completed'. If so, there SHOULD BE NO updates. If it IS complete, then you HAVE TO use #2 as a 'guide'.
#2 - How 'active' is the dev on the mod's page? Do they answer every question right away or are they off 'hiding' somewhere?
A good example of this is to look at my mod's page and you will see #2 in action VERY clearly.
Link: https://steamcommunity.com/sharedfiles/filedetails/?id=2441776362
In this mod's case @Deuce, BOTH apply, thus why I agree with you that this DOES appear to be a 'dead mod'.
I think ya be right! ;)
:)
BEWARE: ALL computers and ALL computer programs WILL SLOW DOWN (lag), the larger the number of items it must handle. This INCLUDES BUT IS NOT LIMITED TO: # of players, # of objects, size of map, # of objects to be drawn (dynamic), lighting, and MANY MORE!.
So, yes, you can 'bump it up', BUT SOMETHING ELSE WILL SLOW DOWN!
:)
And also check YOUR OWN VIDEO SETTINGS! ;)
:)
THINK...if its laggy on the server, it will ALSO BE LAGGY PLAYING SP! Remember! The PLAYER loads this map in MP!
4 things come to mind:
#1 - Sever is not setup correctly
#2 - Bad or too many mods in use (slowing things down)
#3 - All of you have 'poor' PC's which can not handle the load you are placing them under.
#4 - Some 'mod missions' like Antistasi/Liberation (and MANY others), will save things like every 30-60 seconds and these WILL CAUSE LAG! Increase the 'save time' or REMOVE IT.
Start with JUST THE MAP, test. THEN add ONE MOD AT A TIME AND TEST!
Good luck!
:)