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https://steamcommunity.com/sharedfiles/filedetails/?id=2585724597
Hope it helps anyone!
Yup there is some weird behaviour there. But it's less like they are broken and more like they are not interacting well.
I set up a stockpile to a stack limit of 1 steal each. You'd think a pawn would fill it up in one go, but no, despite having a full inventory of steal they go looking for more steal to grab after placing down one. But if I don't limit stacks PUaH seems to work as intended.
Whas that what you meant or am I missing something?
Broken how and in which way?
@Draconicrose
Do you have the Harmony for penguins?
Not a linux user, so I got no details for you, but IIRC there was a mod that fixed some issues between linux and harmony. Maybe those are related?
seems like there is a bug which is easy to reproduce.
Make a 10x10 Stockpile. Settings: Duplicates 1. Raw food only. Stacksize 40.
Place a butcher table in the middle of the stockpile.
Create a butcher recipe: Butcher creature forever. Drop on floor.
Now let a colonist butcher some thrumbos. (Or any other animal)
The resources of the first one should be dropped just fine but afterwards there may be a stack overflow for a hauler job.
The drop of the resources of the second thrumbo creates some red errors and not all resources are getting dropped.
If you want to go back to the main menu afterwards the game freezes.
Thanks for the mod and your time! Tell me if you need some further testings.
https://gist.github.com/HugsLibRecordKeeper/1545275c013b988b4c8c4fd38d00da70