RimWorld

RimWorld

78 ratings
You will die!
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Mod, 1.2, 1.3, 1.4, 1.5
File Size
Posted
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2.631 MB
Sep 24, 2020 @ 1:18pm
Apr 16 @ 5:02am
6 Change Notes ( view )

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You will die!

In 1 collection by Albion
A spark from a Glitterworld
5 items
Description
You Will Die!

This mod is aimed at providing a challenge for highly modded games.
It is NOT a balanced experience!

Raids by highly equipped glitterworld raiders and orbital bombardment will threaten your colony.
Events will start 1-2 years into the colony at the earliest.

This mod can be added to any savegame and should work with all mods. Removing it from a savegame will result in red errors but works fine.

Events you can expect:
  • Raid with solar flare - Glitterworld raiders will drop in while your colony suffers a solar-flare-like shutdown due to some energy field used by the raiders.
  • Bomb and Raid - First your colony will be softened up by a brief orbital bombardment before a group of glitterworld raiders drop in.
  • Protection Money - Pay a protection fee within 24 hours or you will be bombed.
  • Random bombardment - Someone doesn't like you and decides to bombard your colony.

The mod should be compatible with all other mods.

Check out my other major mods:
Sparkling Worlds
Go Explore!

Created by Albion
35 Comments
Albion  [author] Aug 19 @ 12:20pm 
In short: No.
I would like to direct you to the the first two sentences:
This mod is aimed at providing a challenge for highly modded games.
It is NOT a balanced experience!

I would have loved to include a storyline or something similar but unfortunately I didn't have the time.
然提携夜灯 Aug 19 @ 5:12am 
Is there any way to protect my base from the rail bean?
然提携夜灯 Aug 19 @ 5:07am 
Great, my base is burnt out. Everyone died, so how do I revenge? Where's their base or is there any storyline?
ketty Aug 3 @ 9:02am 
great mod btw. nice replacement for void after rebalancing my list
ketty Aug 3 @ 9:02am 
my peeps... you can very easily open the incident defs folder in the mod and edit the bombing event yourself. theres min points before first, min days before first, min refire days, and a chance %
Xylem Jul 19 @ 2:06pm 
@Farbott I'm sure you can easily disable those with Incident Tweaker
Farbott Apr 14 @ 9:44pm 
version W/O the unblockable orbital bombardments would be peak, glitterworld raiders sound like a great later game challenge
Winetoo Aug 31, 2023 @ 9:56am 
Are there some settings inside this mod? I cant find anything anywhere, would be nice if i could change the frequency or the strength of the attacks..
NotMyNoName987 Apr 16, 2023 @ 1:15pm 
@CTH2004

I think they're talking about using the shield generators provided by vanilla expanded security to make a network of essentially high-shields
CTH2004 Apr 11, 2023 @ 1:32pm 
@Bradical Terrorist

what do you mean "shield network"?