Sid Meier's Civilization V

Sid Meier's Civilization V

162 ratings
Metal Gear Rising: Armstrong's World Marshal Civilization [BNW]
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6.187 MB
Feb 1, 2014 @ 2:26pm
Sep 12, 2014 @ 11:59pm
4 Change Notes ( view )

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Metal Gear Rising: Armstrong's World Marshal Civilization [BNW]

In 1 collection by Vie S
Vice Virtuoso's Metal Gear Solid Civilizations
6 items
Description
REQUIRES BRAVE NEW WORLD

Now featuring soundtrack assembled by Kaiser Wraythe

Alternate Download Link[mega.co.nz]

''You know what? **** the Cultural Victory, I just want you dead.''

85 Comments
El.bar.de.los.muchachos Mar 11 @ 6:21pm 
i checked and it seems the no major vanilla civs works by basically removing the vanilla civs, so anything that adds using a vanilla civ as a basis is not added in, so yeah if any mod work by copying from a vanilla civilization as a base seem to be removed as collateral
Vie S  [author] Mar 11 @ 1:54pm 
with the caveat that it's been over an entire decade since i worked on this, so i could just be talking out of my ass: i at one point made all the definitions for my civilizations be copied from existing ones via SQL. this was, ironically, to increase mod compatibility with any mod that changed civ artstyles or gave them new values.

so if it deletes the existing civs, this one will have nothing to copy its base definitions from.
El.bar.de.los.muchachos Mar 9 @ 8:21pm 
hello! hope you having a wonderful day, i am unsure if you read these but i had to reach you out somehow because i been running into a bit of an unorthodox issue

I usually like to do some sheanigans with civilization, like putting only civs from tv series or movies, and i been playing a lot with videogame civs recently, one of the mod i use i tend to use in conjuction is this one https://steamcommunity.com/sharedfiles/filedetails/?id=442745003&searchtext=remove+civilizations which removes the major vanilla civilizations, however i been running into a fascinating weird issue where this mod actually doesn't appear, i am unsure why exactly its causing it, but as far as my testing have gone, it seem to be that these two mod are incompatible, so i wanted to throw it your way to see if maybe you can find what the problem is because it definetly is an unorthodox one
J-12 Aug 4, 2024 @ 6:51am 
Это БАЗА.
JTMacca's Jul 31, 2023 @ 7:39am 
What is this help i am having stroke
WanderingSkull Nov 2, 2019 @ 8:06am 
Do you have another alternative download link? It's not showing up and it looks like the old link has been shut down.
Yukitaka Oni Apr 15, 2017 @ 1:55pm 
nano civlilization, son
Vie S  [author] Aug 5, 2016 @ 11:11am 
I'm probably not going to overhaul him quite to the extent I originally planned, but his UA will be more workable.
Catface (Stalvern)/sups.gg Aug 4, 2016 @ 9:03pm 
What's the new update about?
Whopo Gestapo Nov 2, 2015 @ 5:23pm 
Great mod, though in a way I do wish the Cyborg Ninja were more on par with a Giant Death Robot. Then again when I look at the image of Sam that's suppose to represent them I forget that not all cyborgs in the game were powerful enough to rip the arm off a Metal Gear and slice it up with said arm.