Total War: WARHAMMER II

Total War: WARHAMMER II

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Loyalty Disabler - Skaven
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Tags: mod, Campaign
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199.796 KB
Sep 10, 2020 @ 9:02am
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Loyalty Disabler - Skaven

Description
PSA: With the release of Immortal Empires for Total War: Warhammer III, should this addon somehow break (unlikely), I won't be rolling out any updates.

After having played around with Vampire Coast and found the loyalty system to be, while interesting, really annoying to play with, I was looking for a way to disable it, I found some mods that had been seemingly abandoned by their creators or required updates, so I took the matter into my own hands.

Introducing: 'Loyalty Disabler'
It's a simple mod that does what it says.. Disables the loyalty system. This mod disables loyalty for the Skaven factions, and I believe it should be compatible with all other mods, but of course, I can't check that, it only changes 1 string in the game database, so it leaves a very small footprint, which is why I doubt it should cause much trouble.
I've tested it with SFO: Grimhammer 2 with which is works just fine, but if you run into trouble, try messing around with the load order, otherwise leave a comment.

The mod is savegame compatible, but backup your save in case you change your mind later, as it can't be removed once you save with it turned on.

The mod also works fine in co-op, thanks goes to @Mint for testing it.

If you have problems with the mod, try loading the game with ONLY Loyalty Disabler enabled, if that works then another mod is clashing with it, and it's probably out of my control to fix it.

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All Loyalty Disabler Mods by me:
Loyalty Disabler - Vampire Coast
Loyalty Disabler - Skaven
Loyalty Disabler - Dark Elves
Loyalty Disabler - All
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23 Comments
Nez  [author] Aug 23, 2022 @ 10:14am 
My Loyalty Revamp for Total War: Warhammer III is now up, it's not a disabler, but a revamp, as just disabling it wasn't an option in the data files, check it out: https://steamcommunity.com/sharedfiles/filedetails/?id=2853051417

There's only 1 mod this time, as the loyalty has an impact on all factions.
Davidfiresword02 Jan 20, 2022 @ 5:52pm 
Skaven loyalty, in lore, makes sense. They're literally backstabbing each other constantly. They are the definition of "Trust no one, not even yourself".

In game? Well, not that fun.

Still love how Deathmaster Snikch is literally the only Skaven who ACTUALLY gets undying loyalty. As if that guy wasn't awesome enough already for his surprisingly high respect and mannerisms towards others in diplomacy.
MasterWise Dec 12, 2021 @ 1:31pm 
@aeON Actually it doesn't matter. Once you destroy their faction, (Take or destroy all of their settlements and kill all of their armies) they will be gone for good. Unless they resurface. In which case keep on killing them until they cease.
aeON Jun 21, 2021 @ 3:23pm 
I just started a skaven campaign and its an interesting mechanic.

My question though for those who have completed skaven campaigns. When a generic lord reaches level 20 and you grab the immortality skill does that mean if their loyalty goes to zero and they rebel they will constantly spawn as a rebel towards your faction or what? I am curious to know what happens in that situation.
Nez  [author] Apr 5, 2021 @ 2:44pm 
@I_Venture Hah, thanks, they stay loyal or die, simple as that!
As for program, the one I found to be the easiest to use is one called "Rusted Pack File Manager", as for actually making mods, I'd recommend checking some guides here on Steam and/or using some Google-Fu to figure out how to get started, it's not so bad once you get started ^^ Hope this helps.
The program is what's used for editing the .pack files for games in the Total War series, not just TW:WH2.
I_Venture Apr 5, 2021 @ 11:34am 
Hey! thanks for the quick reply
haven't gotten any other mods and deabboed the once i had inactive,

but i have read into it and it may be the launcher that doesn't load the mod properly
seems a few people have problems since the last patch.

would i need a certain application to open the data.pack
i have absolutly no clue apart from installing mods,
with editor it says the file is to large to open.

anyways thanks alot and hope you find more loyal NPCs in kenshin!:P
Nez  [author] Apr 5, 2021 @ 7:50am 
@I_Venture
Not sure if it's of any use to you, but the loyalty data strings are located in the data.pack file
db -> campaign_feature_tables
Search for "loyalty_of_lords" in the Feature table to see the relevant strings.
It's literally as simple as unflagging the strings to tell the game not to load that feature, hench why I think it should be compatible with most other mods.
But feel free to dig around in the files, my way is the simple way, I'm sure there are more advanced ways to tweak or adjust the loyalty system, my way just gets rid of it completely.
Nez  [author] Apr 5, 2021 @ 7:45am 
@I_Venture
Also, I don't have access to the DLC Skavens, but there's nothing in the files that makes them "special" in terms of loyalty.
Nez  [author] Apr 5, 2021 @ 7:42am 
@I_Venture
I can't test multiplayer, but I haven't had any personal issued with it in singleplayer, not the few times I've used it in multiplayer.

It could be that you're running other mods that conflict with mine, in which case I'd recommend the tedious road down trial and error street to figure out which one it is.

If you find out, feel free to link it to me so I can have a look at it, I can't promise that I'll be able to fix it, but as it stands right now, the mod works as intended. Best I can do is update it in workshop, but it would be the exact same files.
I_Venture Apr 5, 2021 @ 6:38am 
Seems it doesn't work for me
tried it cause in multyplayer loyality is bugged atm, loyality is visible on all recruited or new lords,

loaded an other singleplayer campaign same thing loyalty is still a thing,
created a new singleplayer just to be certain but still visible unfortunatly.

is this a change in the gameinifile? i'd love to try it manually