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Somehow I managed to pick it up without the B+ but then it showed up in the inventory and if I dropped it back on the floor it could cause the same errors again. (Another error log was showing up after that)
First I thought it was smart medizine but it was before I gave the command to stock blood bags in the inventory of my doctor.
I dont know how exactly it happened but I know it was O- after the carawan started. I think it happened after I lost one of my horse with the blood bag and I forced one of the caravan members to put it back into the caravan.
After that my caravan fought and was on the way back. Because some raiders tried to burn my fields, I needed them after they arrived so I stopped them from unloading the caravan to fight the fire. In this chaos one of them dropped the magic O- blood bag. After that Sometimes my people got the bug of standing still because they somehow cant do what they want with that line in the log "Object reference not set to an instance of an object" (Got some errors for animals too). I also got an error if I command someone with right click on the O- blood bag but I got no options. At the moment I denied futher use of the magic blood bag, everthing was going back to normal.
any chance of adding the ability to add specific ones via devmode? (it's cool if not. just figured it might be made easier xD there's only a 12.5% chance that it might re-roll to be the one we want each time it's re-rolled)