Crusader Kings III

Crusader Kings III

519 ratings
More Cultural Names
File Size
33.230 MB
Sep 2, 2020 @ 11:38am
Dec 24, 2022 @ 5:22am
123 Change Notes ( view )

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More Cultural Names

In 1 collection by 3GRW2fRVcLz2
More Cultural Names
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This is a mod for various strategy games, that makes province names change their name dynamically, to one that fits the culture of the faction that controls them.

In the common database (for all the supported games), there are currently over 150.000 names for over 1.000 languages, themes and time periods.

The names are meant to provide an immersive and authentic experience for the game's setting and time period.
However, if there are no names for a specific language for this context, names from other time periods, or even from very closely related languages, will be used instead, as long as they make sense and are a good fit.


For more information, as well as compatibility reports with other mods, check the pinned Compatibility thread in the Discussions tab.

You are welcome to bring any suggestion, feedback or modification to this project:
- Commenting on this page or in the Discussions threads
- Raising a new issue for this project
- Contributing directly on GitHub

Alternatively, you can help this project by donating.

- GitHub page
- Technical wiki
- Issues and suggestions
- Current and past releases
- Sources and credits

Popular Discussions View All (6)
Jan 31 @ 1:09pm
PINNED: Compatibility and Patches
Sep 29, 2020 @ 4:05pm
What I've done so far.
Mícheál Uí Eochadha
Sep 21, 2020 @ 2:10am
Offering up a few notes of assistance
< >
Amayaedu Jan 27 @ 12:56pm 
Hi Ilove this mod but I can play it with Vatican split of Rome. Maybe can you do a compatch. Thanks for the mod
Riaman Jan 27 @ 11:44am 
idk why but this mod causes my game to crash when first yr. is about to complete, must be issue with this mod not working with may be some other mod, since removing it resolved the issue. happening since 1.8
P Fox Man [Col.Fox] Jan 22 @ 9:57pm 
crash every time when i play with More Bookmark +
GrundyTyman824 Jan 7 @ 12:04pm 
3GRW2fRVcLz2  [author] Dec 31, 2022 @ 8:51am 
There's no version of MCN for *both* SoW and CE together, only separately.
There's currently no plan to support it either, as the maintenance of the mod is already too high and I haven't plersonally played CK3 in over a year at this point.
GrundyTyman824 Dec 30, 2022 @ 4:07pm 
I am also confused like the person below me, i have many mods with their own version of this mod
Dicktator Alligator Dec 28, 2022 @ 10:15am 
If I play both Sinews of War mod and Culture Expanded, what kind of More Cultural Names version should I play as?
fisto the robo Dec 21, 2022 @ 4:05pm 
lmao thatd be incredible
3GRW2fRVcLz2  [author] Dec 20, 2022 @ 2:44am 
@fisto the robo I did actually have a version for Elder Kings 1 back in the day. I started converting it some time back but never finished.

All I can say for sure is that I do plan to finish and release it one day, but I can't promise anything (especially as to when). And it's not a high priority right now as most of the names for the MCN-EK1 mod were covering Akavir, which is not present in EK2
Crowsy Dec 18, 2022 @ 9:29am 
Thanks @Razorwire