Crusader Kings III

Crusader Kings III

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More Cultural Names
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39.201 MB
Sep 2, 2020 @ 11:38am
Apr 10 @ 11:17am
165 Change Notes ( view )

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More Cultural Names

In 1 collection by Spinach Roll
More Cultural Names
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Description





This is a mod for various strategy games, that makes province names change their name dynamically, to one that fits the culture of the faction that controls them.

In the common database (for all the supported games), there are currently over 180.000 names for various languages, themes and time periods.

The names are meant to provide an immersive and authentic experience for the game's setting and time period.
However, if there are no names for a specific language for this context, names from other time periods, or even from very closely related languages, will be used instead, as long as they make sense and are a good fit.



   



For more information, as well as compatibility reports with other mods, check the pinned Compatibility thread in the Discussions tab.



You are welcome to bring any suggestion, feedback or modification to this project:
- Commenting on this page or in the Discussions threads
- Raising a new issue for this project
- Contributing directly on GitHub

Alternatively, you can help this project by donating.










- GitHub page
- Technical wiki
- Issues and suggestions
- Current and past releases
- Sources and credits


Popular Discussions View All (6)
31
Dec 8, 2024 @ 7:22am
PINNED: Compatibility and Patches
Spinach Roll
18
Sep 29, 2020 @ 4:05pm
What I've done so far.
Mícheál Uí Eochadha
2
Sep 21, 2020 @ 2:10am
Offering up a few notes of assistance
JV-of-the-Dell
552 Comments
Coop d'Etat 19 52 minutes ago 
@Bomberpilot

If you load the game without it and then save an exit, you can then activate it when loading the saved game and it'll work. This trick seems to work with this mod every time that CK3 has a major update.
Abu Musa 23 hours ago 
will this be updated for the newest version? thank you
Bomberpilot Apr 29 @ 1:05am 
If anyone have same problem, this is the mod that was crashing the game, at least for me. Waiting for update then, as i can't play without it.
Rando Apr 28 @ 6:47pm 
I will die if I cant use this mod.
fisto the robo Apr 19 @ 1:35pm 
Pls make a MCN mod for After the End or Lord of the Rings 😃
eyp harry Apr 15 @ 11:41pm 
I know you're reluctant on this, but as somebody who has this mod on as second nature in most games and has had this mod for over 2500 hours of CK3 I know an MPE compatch would not go unappreciated by the community.
Rando Apr 15 @ 5:26pm 
Ive been looking for a mod like this for a real long time and you know how you when you look for things on the steam workshop it usually shows things based on key words I think it would have been way much easier to find this mod if it had the key words in the description I think it would be much easier to find cause I only found this mod because of community title projects description when I looked up endonyms.
Spinach Roll  [author] Apr 15 @ 9:42am 
@Rando what do you mean?
@Xuchron & @Mr. Nekuromu Yes, MCN was updated for the latest CK3 version on 10 April.
Mr. Nekuromu Apr 1 @ 4:52pm 
I'm also wondering if this works with the latest update?
Xuchron Mar 27 @ 1:21pm 
Does this work with the latest update?