Crusader Kings III

Crusader Kings III

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Princes of Darkness
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1.918 GB
1. sep. 2020 kl. 12.11
13. mai kl. 21.46
125 endringslogger ( vis )

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Princes of Darkness

I 1 samling av Sparc
Princes of Darkness Compatible Mods
54 gjenstander
Beskrivelse
Dark Ages just got a whole lot darker. Play Crusader Kings III as a vampire, hunter, werewolf, changeling, mummy or demon! You are the Prince of the city! Inspired by the World of Darkness, Dark Ages: Vampire, Vampire: the Masquerade...

Princes of Darkness "Wind from the East" Update, Version 1.16.2, May 13, 2025
Compatible with CK3 1.16.2 "Chamfron" Hotfix Update and "Khans of the Steppe" DLC

Compatible Community Flavor Pack (CFP) with no compatibility submod patch required. If you are using Community Flavor Pack (CFP), put it BEFORE Princes of Darkness Mod in your load order.

With 1.13, the compatibility patch between Better Barbershop and POD hasn't been updated. We are expecting a big update from Agami concern clothing colors, and we will look to update the compat patch after that (if its even needed):

--- Ignore this bit for now ---

This mod works with Agami's "Better Barbershop" if you install the very small "POD + Better Barbershop Compatibility Patch" mod located at https://steamcommunity.com/sharedfiles/filedetails/?id=2979098718

Load Order with Better Barbershop is:
Princes of Darkness
Better Barbershop
POD + Better Barbershop

If you are using the Community Flavor Pack and better Barbershop, the Load Order is:
Community Flavor Pack
Princes of Darkness
Better Barbershop
POD + Better Barbershop

--- O.K. You can pay attention again ----


If you are having trouble installing the mod you can try unsubscribing/subscribing. You can also try downloading it from mods at paradox plaza, nexus mods or mod db. Then do a manual install:
https://www.princesofdarknessmod.com/wiki/index.php/Manual_Install

Princes of Darkness is an overhaul of the base game, aimed at bringing the World of Darkness into life in Crusader Kings 3. As such, it has many gameplay concepts altered, and use the extensive lore of its world to propose a different experience all around.

You can support us on Patreon (which includes access to the developer build of the mod.) https://www.patreon.com/princesofdarkness

You also are welcome to join us on Discord. https://discord.gg/vAkbCdK

We are also on Twitter. https://twitter.com/PrincesofDarkn5

We are also on Reddit. https://www.reddit.com/r/PrincesOfDarknessCK3/

Princes of Darkness Mod is part of the Dark Pack, officially sanctioned World of Darkness Fan Activity. See: https://www.worldofdarkness.com/dark-pack

The first thing to note is that, as a Vampire, you are immortal... sort of. You won't die of old age or disease, but being put to the torch or decapitated will still end your unlife. As such, succession is a lesser, but still present, concern for you. In the same vein, Marriages can't produce children, so they are mostly a political tool available to a select few religions. Religions are a core part of the gameplay, even more than in CK3. Here, it represents the core philosophical tenets of your character, which help him not fall to the Beast. Indeed, the Beast -a literal manifestation of your inner monstrosity- is one of your worst foes, and managing your stress is paramount to not fall prey to it, as it would mean your character has become a feral wight, resulting in his abdication.Take notice of your hunger, a core modifier representing your need for blood. Hunger is used for many schemes and powers, and replenish slowly or with active hunting.

1230 AD: "The War of Princes" is the period of conflict in Cainite history that began shortly after the fall of Constantinople to the Fourth Crusade in 1204. The term refers to the conflicts over territory that the various princes of Europe fought after the end of the Long Night. The War of Princes began shortly before the Inquisition was formed. Although the Inquisitors were initially used as tools by the elders, they soon became a greater threat to the Cainites than the Cainites were to one another. Although it is not clear exactly when the War of Princes ended, it would have likely been forced to a conclusion with the advent of the Anarch Revolt, if not sooner. Will you be able to win conclusively the War before the mortals start their uprising against their rightful masters?

This is the successor mod to Princes of Darkness for Crusader Kings II. Same team has developed both mods.

Vampires are slow at learning new things. As such, you still have access to the base lifestyles, but at a lower rate of progression. You can instead choose to invest your time into the disciplines, opening the powers of the damned for your use. Buildings represent your influence over the mortal populace. Most are capped by a stat like control and you will have to choose how to balance these. Note that major centers of populations, represented by high development duchy capitals are the biggest asset any Prince can dream of. Warfare is sensibly altered, with a bigger emphasis on knights. The prowess of your knights can easily overcome a much more numerous foe, especially if mostly composed of levies. As such, be very wary of high prowess hostile Vampires. In a world full of deceit and tricks, intrigue plays a bigger role. There are new schemes to discover, some linked to your powers, and most of the characters have secrets better left untold... or used for blackmail if their religion allows it.

The World of Darkness is an universe running for more than 30 years now, with hundred of books and other medias covering it. The main idea is that, in our world, several factions of supernaturals creatures are interacting below the surface, creating an underworld full of intrigues and stories. The Vampires of the WoD are mainly the result of the biblical curse against Caine, the first murderer, and most are tracing back their lineage to him in a system they call 'generations'. This dynasty tree of the undeath has branched into several factions, the clans, each with its strength, weakness and geographical power base. In Dark Ages : Vampires, which you are playing now, we are following the undead world at the crossroad of several major crisis. The sack of Constantinople has happened, and broken the major Cainite Empire of the time, having a ripple effect as far as France and Persia. Meanwhile, the Church Inquisition is gathering support and information, almost ready to usher the age of retribution on the cursed bloodsuckers...
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Albacksen 1 time siden 
I don't remember if this has been answered. Is adding Mage on the agenda?
necer 8 timer siden 
I met the same problem with 1430064689, the character attributes turned into the name of some variables. My language is Chinese and didnt use any other mods.
I guess it comes from the update of Chinese localisation.
derpiestderp :3 18 timer siden 
Is it intentional for petards to be available at game start?
Karde  [skaper] 17. mai kl. 1.14 
You can play as adventurer vamp or hunter since something like four months
InquisitorXarius 16. mai kl. 21.22 
Can we finally play as Adventurer's yet?
Potato0 15. mai kl. 16.02 
is there a mod for still being able to get pregnant when ur a vamp girl? even if its like once every few years or sum.
shaozhi 15. mai kl. 5.37 
It seems that FAE's seasonal coalition resolution has issues. I have already pulled all the participating parties into the alliance on the map, but I still can't complete it.
1430064689 15. mai kl. 2.36 
Dear developer, the character attributes have become something like garbled text! The bravery value is invisible! I don't have other MOD . @Sparc
Salvario 14. mai kl. 14.26 
@Sparc Your work is an inspiration. Yeah, I get why your stoked, one page over... Please accept my apology.
Dezroo 14. mai kl. 12.30 
Could anyone tell me where is the option to become Tremere when you are creating a new character? It doesn't show anywhere during the creation event.