Project Zomboid

Project Zomboid

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Bow and Arrow
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24 AGO 2020 a las 14:25
29 DIC 2024 a las 6:36
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Bow and Arrow

Descripción
Made for Build 41 and not patched for Build 42.

Adds archery.
Glitched in multiplayer (Arrows are more lethal because of a game limitation (This could be worked around). The bow looks different to other players when it is drawn (A fix was attempted but with only one instance of the game running, for lack of RAM)).
Not working with a controller (For lack of a controller to test with. Oh, a controller can be emulated).
In the latest game version the arrows do not pitch up or down.

(I am currently not playing project zomboid or modding it much though)

You assemble arrows with the right-click menu, like with firearm attachments, instead of with the recipe menu.

How fast your character can nock an arrow and how well he can aim depend on his archery skill (and panic and tiredness). Your character can start with the "Archer" trait. Hitting targets is easier when they are close than when they are far away. An arrow is nocked with the reload button. The bow uses the same controls as firearms, so you can check the controls page. This mod shows green circles over the targets' heads as part of a custom targeting system.

It's not exactly balanced right now, but it might be a bit of fun, maybe. (This sentence was typed long ago :/ )

A wooden bow can be made by the character. There is also a compound bow without a recipe.
Bow: Plank + knife
Bow string: Twine
Arrow shaft: Sturdy stick + knife
Arrowhead: Either a nail hammered against a big hammerhead; or spoon/butterknife and saw; or a sharpned stone
Fletchings: DuctTape or something + scissors; or from butchering a bird


This mod uses its own aiming system, so it doesn't intermesh with any other mod that does things with aiming systems unless the other mod is specifically programmed to do so. For example it probably does not collaborate with Advanced Trajectory. It shouldn't glitch with Advanced Trajectory, it just uses its own separate code.


Possible additions (Though actually perhaps I am unlikely to put the time into doing most of these. Also archery is going to be added to the base game which makes me extra unlikely to so much more work on this mod):
. Adding more detail to bow making, like different sorts of wood and different bow designs and humidity (Probably not. It would ideally involve finding how to get the Lua to distinguish conifer wood from deciduous wood).
. Balancing (Two different ways of aiming - looking down the arrow, and not looking down the arrow. The Archer trait giving good looking-down-the-arrow skill. Looking down the arrow being slow to aim and bad against moving targets. Instinctive archery being good for hitting moving targets, and at shooting without spending time aiming)
. Seeing arrows stuck in zombies (partly done)
. A quiver (done. added compatibility with another mod's quiver)
. Translations (got some Russian and Korean)
. Other sorts of bow like recurve laminated and composite and mechanical, and stone-shooting (added one)
. Shooting at zombies lower down than the archer.
. Shooting at superb and subpar survivors.
. Target practice.
. Getting tired from drawing the bow
. Having separate aim and draw buttons
. The sounds someone made (or maybe not eew)
. Shooting over fences
. A bow holster
. Shooting molotovs
. Strings snapping
. Making the compound bow look better on the back with a bag
. Aiming with a controller (using a controller emulator)
. Note to self on reduced action time mod incompatibility.

Acknowledgements:
. To make the arrow move and detect collisions I used Driving Cars Mod by nolanritchie to start with, where the item is picked up and put down again to move it.
. The lua tooltip things were originally copied from something like ORGM.

Zomboid log file for error messages:
HardDrive:\Users\Username\Zomboid\Logs

Someone made this mod for this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=2824362101
"Bow and Arrow Addon" "QoL Addon"

There is also a mod for alternative drawing. And there's another one that implements that mod differently. This code has not yet been merged with this mod, my apology for being tardy :c

Compatible with the quiver in the mod "Better Belts". The quiver makes nocking an arrow a bit faster too.

There's a mod that does something with this mod and others. (I wonder what I meant by this line. Oh, maybe it was the "Way of the Bow" mod)

In case you want to know how to do things with this mod's modular arrow system, There's an example mod that adds a glass arrowhead and things in the "discussions" section of this page.

I remember there was a mod that makes changes to this mod like adding flint arrowheads and more ways of making fletchings but it's not listed in this mod description, which is inconvenient.

I'm all right with mods of this mod being made, like retextures and other things, and also mod packs. I'm okay with someone using code or artwork from this mod for another mod, like a Star Wars blaster mod or another archery mod, or an edited version of this mod for example. There's no need to ask me, I might take days or months to reply.

Workshop ID: 2208315526
Mod ID: MandelaBowAndArrow
Discusiones populares Ver todo (20)
4
22 MAR a las 16:46
Constant error between mods
Sideroht
7
26 ENE a las 15:13
Bow with controller
Syam
4
25 OCT 2024 a las 2:03
Translation of "Bow and Arrow"
Texaliuz
1.169 comentarios
Gluten the Sensitive  [autor] 1 MAY a las 12:41 
marshmalle justice that sounds like a glitch of some sort, the debug log should say more.
AltenRoguerz If you mean the multiplayer problem I don't know. I tried fixing it but it didn't work, and it was taking a very very long time to test on multiplayer because of the pc's specs and the game's requirements. perhaps if I kept trying things I could fix it eventually. I think I remember the newer PZ was going to have its own archery for shooting animals and eating them actually.
AltenRoguerz 8 ABR a las 14:29 
Will RifleBow ever be fixed???
marshmallow justice 24 MAR a las 7:44 
hmm ok figured out the problem with arrow notching (needed to be in player inventory directly, i guess problem with inventory tetris hence the compat patch) but as far as actual firing goes, I see the animation, it notches the arrow, a muzzle flash goes off, but it doesn't seem to actually do anything. does it not work in admin ghost/invis mode?
marshmallow justice 24 MAR a las 7:29 
it doesn't seem to work for me, we added it to our server, and i tried to test by spawning in all the Bow related content i could find, but I can't reload/fire anything. What am I doing wrong?
Gluten the Sensitive  [autor] 22 MAR a las 15:06 
REM the information in the debug log would help.

Also you get archery xp for shooting non-zombies, which is realistic but doesn't completely fit the base game's way of doing things.

marshmallow justice it completely uses its own rules and doesn't interfere with it.
marshmallow justice 19 MAR a las 1:13 
Hello you mention that it will not 'intermesh' with something like Advanced Trajectory. Does this mean (and by extension for ATRO) that the mod will cause errors and failure if trying? Or do you mean that when it comes to aiming, it will use completely its own rules?
DoktorFar 7 MAR a las 9:31 
Quickly get a lot of arrows by making low level arrows, load hundreds of them in your car. Then find a ton of zombies, like hordes, and just keep firing at them.
SkibidiPapu87 6 MAR a las 22:19 
how can i grind archery quickly cuz it goes WAY too slow
DoktorFar 2 MAR a las 0:33 
@Rem What game version are you running? (mod doesn't support v42) and have you tried with only this mod? (start a NEW map and only have this mod installed and test).
Dredd 1 MAR a las 22:20 
You're gonna eat that old bluejay burger augh...