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Bir çeviri sorunu bildirin
Boy: No
Girl: Do want to be with me forever?
Boy: No
Girl: Do u even like me?
Boy: No
Girl: Would u cry if i walked away?
Boy: No
She heard enough and was hurt... She walked away with tears in her eyes
The boy grabbed her arm
Boy: Your not pretty...your beautiful
Boy: I dont want to be with u forever...I need to be with u forever
Boy: I dont like u...I love u
Boy: I wouldn't cry if u walked away......I would die if u walked away.
Boy Whispers: Plz stay with me
Girl: I will...
*Tonight at midnight your true love will realize she/he loves u
*Something good will happen to u at 1-4pm
*Tomorrow it could be anywhere!!!
*Get ready for the shock of your life!
*If u dont post this to 5 other comments... You will have bad luck in relationships for the next 10 years
As for the resources part. I've given the Ottobots a decent amount of resources. But I had another thought: import/copy the vanilla resources decisions (the ones that require excavation tech) into the Ottobots' decisions. And have them require the respective focus. Because it feels wrong giving the Ottomans a lot of steel from one single focus, but I also don't want to make several steel foci for additional steel. Same thing goes with oil. In vanilla, there is A LOT of oil in the middle east. Kuwait by itself produces more oil than Azerbaijan by late game. So I wanna import most of those into vanilla, and lock them behind foci. Also, I wanna speed up the industrial foci (56 days instead of 70).
One thing to keep in mind is that my mod adds a new state, Batumi, to the map files. And there's a decision that goes with it. So if you'll have my decisions, you should have the map files too or it'll get bugged.
I could definitely use help, there are improvements still I want to make.