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Kaiserreich: Ottoman Irredentism
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3.352 MB
17 Ağu 2020 @ 15:50
30 Ağu 2020 @ 8:07
18 Değişiklik Notu ( görüntüle )

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Kaiserreich: Ottoman Irredentism

M. Erdem tarafından 1 koleksiyonda
Merdem's multiplayer sundays - Kaiserreich
7 öğe
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This sub-mod aims to give the Ottomans more options in mid to late game while keeping the balance and spirit of Kaiserreich as much as possible.

Main features:
- Ask to join Reichspakt in return of Suez, or ask to join Entente. Or maybe form your own faction, Konstantiniyye Axis?
- Improved focus tree: More focuses added and existing focuses revamped.
- New possibilities to expand: Once the sick man of Europe is on its feet, where will it set its eyes upon? Caucasus? Balkans? Crimea? Or Tunis?
- Integrate Azeris into the empire and demand a referendum. If they refuse? Take them by force. But be wary, Germany and Russia may have their own plans for the region.
- More decisions and events!

Current compatible Kaiserreich version: 0.14.1

Changes from Kaiserreich:
- Ottomans now start with claims on Thessaloniki and Eastern Thessaloniki. This does not affect the events of the 4th Balkan War. However Ottomans will keep these states if they defeat and release Greece and/or Bulgaria as puppets later in the game.
- Ottomans will keep Eastern Azerbeijan when releasing Persia as a puppet. They can integrate Azerbeijanis into their empire via a decision that costs 150 pp and takes 90 days. This will give them cores in Azerbeijan proper as well as a claim in Armenia.
- Ottomans will keep Al-Hasa when releasing Arabia as a puppet. This will give them a direct land connection to their colonies in Trucial States.
- AI is now x10 times more likely to annex Egypt and puppet Sudan after the war with Cairo Pact.

Update 0.1.1:
- Ottomans will keep Southern Bulgaria when releasing Bulgaria as a puppet
- Ottomans will keep Crete when releasing Greece as a puppet
- Ottomans will keep Asir when releasing Yemen as a puppet
- Ottoman AI will never give Western Thessaloniki to Bulgarians to prevent bordergore. They will transfer it to Greece instead (they keep Selanik and Eastern Selaniko) This does not affect human controlled Ottomans.
- FIxed a Kaiserreich bug where Ottomans never received the flag 'Cairo Pact defeated' when 'Fate of Egypt' decision timed out.

Update v0.1.2:
- An Ottoman Irredentism decision that becomes available after the War with the Cairo Pact that gives claims to Southern Bulgaria, Crete, Crimea and Tunisa.
- Decisions to ask to join either Reichspakt or Entente when either faction is in a war with a Major.

Version 0.1.3:
- As much as I like the dark red map color of the Ottomans, it was making Ottoman faction color very similar to Entente colors. So Ottomans are now turquoise. You know, 'the color of the Turkish'? It's their EU4 and Vic 2 color anyways.
- Finally added actual text to decisions. No more debug looking decisions!
- A decision to integrate Tatars into the Empire to gain a core in Crimea if it's captured.
- If Ottomans let Jews settle in Palestine, a decision to core Selanik, with the help of the Jewish Diaspora.
- Added coring decisions to Basra, Kurdistan and Suez.

Version 0.1.4:
- A decision to seize Suez if the German Empire is at war with French Commune and/or Russia.
- A decision to annex Libya (no cores)

Version 0.1.5:
- Batumi is now its own state! If the German Empire revokes their guarantee on Georgia, the Ottomans can demand it. If Georgia refuses, Ottoman Empire get a war goal and claims on Georgia.
- A decision to integrate Batumi into the Vilayet of Lazistan to gain a core there.

v.0.1.6:
-Added news event when Ottomans form their own faction and/or announces their irredentist claims.

v.0.1.7:
- Expanded and improved focus tree!
- Better 'Demand Batumi' event chain. German Empire gets involved now!

Work To Do:
- Removing the half broken, leftover Kaiserreich random coring events for Ottomans
- A decision to go to war with Greece, to recapture Selanik and Crete, if the Belgrade Pact is fighting Austria.
- Focus tree improvements. Not a whole revamp but a rework.

Future:
- If/When the Middle East update releases, I might scrap the mod completely or change it depending on the update. It's impossible to tell at this point.
- However I'd love to work on a reform & industrialization system for the Ottomans, if there is no official Middle East update in the near future.

Please let me know of your comments and feedback as well as any issues you might encounter.

Enjoy!
Popüler Tartışmalar Tümünü Görüntüle (2)
0
19 Ağu 2020 @ 9:00
Suggestions? Ideas?
M. Erdem
0
19 Ağu 2020 @ 8:59
Issues? Bugs?
M. Erdem
15 Yorum
mo_lester69 25 Ara 2024 @ 12:11 
please add focus tree for jerusalem so they can become independent. e.g. israel and palestine
Rubberduck216 31 Mar 2024 @ 10:57 
update
Chronic masterbaiter 17 Eyl 2023 @ 9:45 
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Boy: No
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Boy: No
Girl: Would u cry if i walked away?
Boy: No
She heard enough and was hurt... She walked away with tears in her eyes
The boy grabbed her arm
Boy: Your not pretty...your beautiful
Boy: I dont want to be with u forever...I need to be with u forever
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Boy Whispers: Plz stay with me
Girl: I will...
*Tonight at midnight your true love will realize she/he loves u
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*Get ready for the shock of your life!
*If u dont post this to 5 other comments... You will have bad luck in relationships for the next 10 years
WarGodRTE 21 Şub 2023 @ 7:27 
Update?
ℳ𝓊𝓈𝓉𝒶𝒻𝒶ℋ 27 Ağu 2021 @ 14:20 
Kaiserreich: Ottoman Irredentism modu güncellermisin

Rogueduck526529 19 Eki 2020 @ 10:17 
update for battle for bospherous please
M. Erdem  [yaratıcı] 29 Ağu 2020 @ 10:32 
@shoaps Maybe when it's better. I still have improvements I wanna make.
theanswerisme 29 Ağu 2020 @ 7:01 
add to KX
A Very Creative Profile Name 25 Ağu 2020 @ 7:11 
Yeah, I noticed the batumi thing. Unfortunately, I'll have to finish this campaign first. Then use your mod for another. I wouldn't mind helping you develop the mod.

As for the resources part. I've given the Ottobots a decent amount of resources. But I had another thought: import/copy the vanilla resources decisions (the ones that require excavation tech) into the Ottobots' decisions. And have them require the respective focus. Because it feels wrong giving the Ottomans a lot of steel from one single focus, but I also don't want to make several steel foci for additional steel. Same thing goes with oil. In vanilla, there is A LOT of oil in the middle east. Kuwait by itself produces more oil than Azerbaijan by late game. So I wanna import most of those into vanilla, and lock them behind foci. Also, I wanna speed up the industrial foci (56 days instead of 70).
M. Erdem  [yaratıcı] 25 Ağu 2020 @ 5:54 
I have only small adjustments on the focus tree so far, I improved the infrastructure and air force part of the tree a bit. Most of the decisions I created require a focus to be completed (Administrative Reforms for coring decisions, Turkic Diplomacy for Azeri referandum and The Caliph thingy for being able to form your own faction) As long as your focus tree have those, you can copy your focus tree file into my mod folder.

One thing to keep in mind is that my mod adds a new state, Batumi, to the map files. And there's a decision that goes with it. So if you'll have my decisions, you should have the map files too or it'll get bugged.

I could definitely use help, there are improvements still I want to make.