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(ARMCO) Gladiator II Star Frigate
   
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Type: Blueprint
Tags: large_grid
File Size
Posted
485.803 KB
Aug 1, 2020 @ 1:27pm
1 Change Note ( view )

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(ARMCO) Gladiator II Star Frigate

In 1 collection by Kreeg
Imperial Large-Ships
8 items
Description
The Gladiator II Star Frigate, is in Beta Release.
As the Hangar Bay isn't yet finished, she is however fully armed & capable of operation past this.

Fielding 12 light Dual-Turbolaser Turrets, 8~ or so Triple-Barrel Medium-Laser-Cannon Point-Defense Turrets, placed across the hull (light underside armament however), with 180 Missile Tubes housed inside 6 Bays.
The Gladiator II is quite the Support Ship, at 600 meters, with both Assault Concussion Missiles & Proton Torpedoes, at a max 9k Missile range.

PDTs have 1km Firing Range, while Turbolasers field 3km.



Summary
The Gladiator II 600 Meter Long Star Frigate, provides bristling Missile Support, Hangar Capacity, with light Point-Defense split between Medium-laser Cannons & Light Duel Turbolasers.
Paired with a dedicated Bridge Sector, with artifical gravity, the Gladiator is a venerable command center.




Contents
  • 600 Meter Long Warship
  • Dedicated Point-Defense Grid, with Turbolaser Offensive Weaponry.
  • 180 Tubes of Proton-Torpedo or Assault Concussion Missile Options.
  • Skin Support across the entire Hull.
  • Modular Bridge System.
  • Hangar Bay Work-in-Progress.


Legal
Star Wars, the franchise, is owned via Disney.
Rights Reserved properly to Disney & their respective owners, for such concepts, sounds, and similar matters.

Disclaimer:

All Rights to the content within, as per Steam statements & legal code, declare the original Author, IE Kreeg, owns their own model assets, code work, and all files of their own design & creation.
These ownership rights & controlling rights do not extend to Keen, nor any 3rd party, nor are invalided by any external force.
Your "usage" rights, are limited, and do not grant nor extended nor imply any rights to control, ownership or similar.
All code sections are owned by their respective parties: An example being scripter CS code, belongs to the scripters whom made it, and are referenced.
Keen has no rights nor ownership to any content or assets created by me or others involved this project.
Steam & Keen guidelines state this legal fact.

Anyone who fails to understand this, or attempts to illegally clone, acclaim ownership, illegally take control or similar to the mentioned assets in any manner,
Can, be DCMA'ed by Me, to legally take all such attempts down with legal force.
If you have a problem with this; You can go read Steam's exacting legal documents on the matter.
I am nicer than most, do not make me waste my time Going after theives.
5 Comments
[TGG] DoctorHeisenberg Sep 5, 2021 @ 11:52am 
when can you sort the collisions on the big ships because there's invisible walls all over it
Kreeg  [author] Mar 16, 2021 @ 3:10pm 
The door to the bridge', is on the side, through it's easier to just phase through the wall
1nt3rD1ct0r Mar 16, 2021 @ 12:27pm 
How do you get in it? I can't find the entrance to the bridge
Wulf (Storm) Mar 15, 2021 @ 3:58pm 
very nice
DeAnti Aug 16, 2020 @ 10:57am 
amazing great work